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The State of the Necro..?

in Fractals, Dungeons & Raids

Posted by: Teflondon.6142

Teflondon.6142

The Nec has 3 issues imo:

-mostly single target dmg. While on bosses alone this isn’t much important, it makes clearing trash with usual “stacklosandcleave” extremely uneffective. You can use some other skills to ease the issue (WellofSuffering, Life Transfer, Life Blast if traited, Locus Swarm) but the problem is still there.
-lack of self and team buffing. Self buffing is limited almost only to BloodisPower (which i’ve seen being dropped in some builds), traited Life Blast might stacks and 5sec fury on DS swap. And..that’s it. No more self buffs, no more team buffs. Which leads to…
-a zerker Necro has, most of the time, to be babysit by teammates in order to perform on par. Fury uptime is terrible, but lack of Vigor and Stability on demand are the 2 most glaring issues. It’s not alone (Guards needs external Fury too), but it’s probably the profession with biggest “burdening on teammates for offence”.

Still a fun class to play, still effective in right hands, still useful in non organized/speedrun situations, but those issues are quite annoying.

That said would take very little from anet’s part….making a necro skill cleave (read: Dagger auto please) would already improve dramatically the class imo.
Better self or team buffing would be the cherry on top, but considering how powerful is considered already in pvp (which is where we all know Anet do the balance) i fear that’s just a dream.

Add Axe cleave in there as well and I’m 100% with ya Nothing to add to the above. My necro is my fav character but it’s for the flavor. My other classes simply bring more to the table and easily.

Dec. 10th Balance Preview (Necromancer)

in Necromancer

Posted by: Teflondon.6142

Teflondon.6142

Loving some of the ideas being put down here, great discussion to!

Most everything being presented is from a PvP/WvW perspective. So my question for anybody following is this: Is anything happening here that will change the general perception that we are complete bottom of the barrel(both power and conditions) when it comes to party comp? Just look at every poll, every party comp thread, every forum…all the same. Are we going to see 5 man necro speed runs now? :P Are we going to be actively looked for in PvE?

As somebody else pointed out many pages ago GW2 is an MMO (being a greedy class does not work so well here) and thus I and likely many others don’t give a rats kitten about swapping this number of damage for this other. Fixing things broken or unintentional yes please! Absolutely! but If we don’t bring something unique to the party(and I thought this was weakness, kinda?…which no matter how it’s spun will be nerfed yes?) we are still a wasted spot. Flavor and truly useful are two different things.

I don’t care if I do more or less damage, I just want to feel as useful to the party on my necro as I do on my warrior…my guardian…my elementalist…my thief…my ranger…etc. I don’t currently, will I after these balance changes?

Lets see your Necromancers/Reapers!

in Necromancer

Posted by: Teflondon.6142

Teflondon.6142

Enjoy seeing someone else with fanged dread mask! Mesmer masks get no love.

Here’s one more!

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