Showing Posts For Teknox.4301:

Summary: Everything wrong with the GHs

in Guild Wars 2: Heart of Thorns

Posted by: Teknox.4301

Teknox.4301

I think they want to focus on having the longevity that guild wars 1 had. That being said, if your guild is around long enough to see that time frame, hopefully most of your members have crafted ascended armor already and can donate by that time. I think a good bit of complaints with hot is the time it takes to actually do things, or to get things. To me, that’s part of the design and the road map they have for a really long time. They’d have to base it around something, but once you essentially get the “end game gear” then you can start to contribute, once personally you have every thing you’d need (safe for legendary tier, but i think that’s a little far lol).

I don’t know it’s weird, gw2 is not traditional in any sense (thought or play style), but i think it doesn’t make sense in a shorter time frame, which most of the players are probably accustomed to.

I feel the frustration, but, not sure if this level of frustration should actually exist this early into HOTS life.

Why I think HoT failed

in Guild Wars 2: Heart of Thorns

Posted by: Teknox.4301

Teknox.4301

Kinda seems like anet is messing around and really being on the edge of the issues rather than getting in there and fixing problems.

Guild Halls, Scribing, and Anet Logic

in Guild Wars 2: Heart of Thorns

Posted by: Teknox.4301

Teknox.4301

Yea, they need to stop keeping up the jone’s and just make solid content for their game. You have to have certain tendencies to be able to make and do certain things. It just seems like gw2 doesn’t really have that sort of brain power that gw1 had(from talking to other players) and the “might” of other game teams. They just need to chill tf out and focus on gw2.

that could be hard if you have mr. suit man breathing down your neck though…

GW2 Raiding vs FF14 Raiding

in Fractals, Dungeons & Raids

Posted by: Teknox.4301

Teknox.4301

ffxiv raiding, at least now, seems to be more on the wow side but with longer battles. other wise it’s not much different in terms of mechanics. Gotta get the gear (to an extent), understand your class, and understand the mechanics of the boss. Anet wants to make it so that you can have a different encounter every time given certain parameters.

Raiding is sort of the same in any game.

My problem with raids in this game

in Fractals, Dungeons & Raids

Posted by: Teknox.4301

Teknox.4301

I don’t like it too, but it seems that most of these complaints are rather quick. Do you expect a company like anet to have content that will be beaten the day of release? I was expecting something like this from them. I bet in time these raids will have better adjustments upon release. I saw this scribe and guild hall upgrade post, and i think it’s safe to say that the reason those things are “stout” in stature is to give the team time to make proper adjustments to see what is actually going on. impatience might be getting the better of people…