Showing Posts For TempestRime.1254:
I had the exact same reaction. It’s like someone in the witness protection program deciding they want to reveal themselves to the mafia before testifying against them.
I have to disagree. They’ve already overused the killing off of characters to the point where there’s no pathos left to generate there. Honestly, I already kind of expect both of them to die, so it’s really hard to actually care about them.
Anyway, I fully support the new characters replacing Destiny’s Edge, dealing with their drama was just irritating, especially Logan and Eir.
You can still select Elonian as your heritage when Logan asks you about it in the story missions, IIRC. Since they’re already represented in this manner, it seems pretty unlikely.
There should have been some priory NPCs over on a hill who will launch the remote-controlled golems at the undead. You’re then supposed to control the golems through the battle, though you do have the option of just running in and fighting them yourself. Perhaps you missed the NPCs?
Trahearne: I personally find him to be probably worst character. :SPOILERS:
Posted by: TempestRime.1254
I think you may be underestimating the difficulty of telling a cohesive ending to not one, but hundreds of possible variants on a story without some unifying force. Without Trehearne or some plot point like him it would have been incredibly difficult to get everyone on the same page.
That said, Trehearne himself was pretty flat, and I strongly believe that he should have died in the process of cleansing Orr. Or perhaps transubstantiated into a sapling for a new Sylvari tree or something. His usefulness to the story would have been much stronger as a martyr.
With any luck the first expansion’s new storyline will mark a return to some of the characters we left behind. I did spot the blacksmith from my green knight quest arc in a later mission, but there wasn’t even an ounce of recognition from him.
Anyway, I’m getting off-topic. My point is that Trehearne’s hijacking of the story really isn’t the main issue. The real problem is that he’s just not as interesting as the focus on him requires, and having him suddenly dominate the story right after you lose some of the best characters is jarring, especially for non-Sylvari. Losing Sierran really upset me, and Trehearne was simply a poor substitute.
21. Keybind your weapon swap (as a matter of fact, I suggest to keybind everything
Isn’t weapon swap already bound to the ` key by default? I don’t think I had to set that one manually.
My own tips:
- You can turn the default double tapping of movement keys to dodge off when you want to do a jumping puzzle. You can also bind dodge to a key if you want, which can make it feel more natural when you use it, since you won’t have to pick up the key you’re using to move.
- You can hit creatures with ranged abilities so long as you’re within range at the time your projectile would strike them. If you fire and move out of range, it will fail, while if you fire while running towards them you may be able to get into range in time to hit.
- Ctrl + clicking an enemy will call them out to your group, putting a targeting reticle over their head. If someone else calls a target, T will target that enemy so your team can focus down dangerous enemies first.