Showing Posts For TheOuroborus.6387:

Our Time is Now Video

in Guild Wars 2 Discussion

Posted by: TheOuroborus.6387

TheOuroborus.6387

The trailer looked like it was for TSW. Not a good trailer, I cant see it making people want to join the game, and thats a shame cause the game is fantastic.

I was thinking the same thing. Totally a The Secret World promo.

Game Improvement - Suggestions

in Suggestions

Posted by: TheOuroborus.6387

TheOuroborus.6387

Dear ANet, would you please consider a set of OFF BUTTON OPTIONS to let us immerse ourselves in the game world alleviating some of the constant reminders of the interface between us and the virtual environment.

1. TURN BLACK ART SCREEN FRAME OFF. It’s like someone took a Sharpie and doodled around the edges of my monitor. Visually, it reads like some funky Hipstamatic picture frame limiting my experience. I don’t want you guys to get rid of it (I’m sure many like it), but please let folks turn it off if they so desire.

2. TURN NPC GREEN HIGHLIGHTING OFF. Really? Seriously? Every time I walk past an NPC, do they really need to highlight? Annoying to the Nth degree.

3. TURN EVENT ANNOUNCEMENTS GRAPHICS OFF. Does an announcement really need to flash directly in the middle of the screen every time I wander into an event area? AAAARGH! Bugs the bejeezus out of me. Not that the Dynamic Events bug me, they don’t… it’s kinda brilliant.

4. TURN EVENT ANNOUNCEMENTS AUDIO OFF. Same goes for the audio announcement. Drives me batty. I really just want to wander the world in peace and pick my fights. A little announcement in the mission log on the side of the screen would be nice as an alternative.

5. TURN NEW MISSION AUDIO OFF. Again, same goes for wandering into a new Heart zone. The repeating DING! I can do without.

6. USE OLD SCHOOL HEALTH BAR. Would you please let me toggle an old-school health bar or something less intrusive than the HAL9000 Red Eye of Death plopped right in the center of the picture plane? Your graphic artists should know that peripheral vision is more sensitive than centered vision. Sometimes it’s all I see. I’m getting old and something like that is like dangling keys in front of a baby. A big baby (me).

7. UN-DOCK CHAT WINDOW + UN-DOCK MINI-MAP. These should be no-brainer additions. That there’s only an option to flip them from bottom to top and vice-versa and both options being locked to the edge of the screen is frustrating. Visually, if you move the windows in a bit and can see the environment moving at the edges of the screen, it helps the mind move into the world instead of framing it. Trust me on this. I have a two degrees in Art and taught college painting and drawing. I know what I’m talking about (and as an artst myself, may I say “Wow, thanks for the stunning world!”). ;-)

8. LET ME DIE OPTION. Is there a way to just let me die instead of going into Fight to Survive? Please, I beg of you. Or at least add a “Resurrect Now” 5th skill. Or maybe have a DON’T ZOOM FIGHT TO SURVIVE leaving the camera in place.

9. TURN MAIN MAP ZOOM OFF. Why the zooming whoosh into the main map? It’s a pretty animation, but why not give us the option of simply letting it pop up as a resizable window?

10. TURN OFF WATER DROPLETS. This one should be easy enough. Besides, droplets on a camera lens aren’t quite within the time period of GW2. As before, it makes a player very aware that he/she is sitting at a monitor and not within the realm of the game world. Am I an observer or a player?

11. TURN OFF HEALTH WARNING RED FRAME. Or maybe have three settings for this. Mild Warning – Medium Warning – Red Alert. That sudden visual jolt of red flashing and thumping frame every time my avatar gets the mildest of hits… well, I should be able to turn that off.

That’s it for now. I love what you’ve got here, it’s a great start. I’ll say this again, I’m not asking for changes, I’m asking for ways to tailor the gaming experience in a more personal way. Thank you ANet for listening (I hope).

Loving the game but...

in Suggestions

Posted by: TheOuroborus.6387

TheOuroborus.6387

You mean like click-to-move? Sounds kind of dangerous when fighting around rougher terrain. I’m not really against it. As long as it isn’t used to do something like turn 180 degrees on a thief that is trying to backstab you, I don’t really see how it could be used to cheat.

Indeed, it was well stated quite a ways back that GW2 had omitted click-to-move. I was sad at the time, but now the game is out, I understand the reasoning completely.

Suggestions for Off Button Options

in Suggestions

Posted by: TheOuroborus.6387

TheOuroborus.6387

Dear ANet, would you please consider a set of Off Button Options to let us immerse ourselves in the game world alleviating some of the constant reminders of the interface between us and the virtual environment.

1. TURN BLACK ART SCREEN FRAME OFF. It’s like someone took a Sharpie and doodled around the edges of my monitor. Visually, it reads like some funky Hipstamatic picture frame limiting my experience. I don’t want you guys to get rid of it (I’m sure many like it), but please let folks turn it off if they so desire.

2. TURN NPC GREEN HIGHLIGHTING OFF. Really? Seriously? Every time I walk past an NPC, do they really need to highlight? Annoying to the Nth degree.

3. TURN EVENT ANNOUNCEMENTS GRAPHICS OFF. Does an announcement really need to flash directly in the middle of the screen every time I wander into an event area? AAAARGH! Bugs the bejeezus out of me. Not that the Dynamic Events bug me, they don’t… it’s kinda brilliant.

4. TURN EVENT ANNOUNCEMENTS AUDIO OFF. Same goes for the audio announcement. Drives me batty. I really just want to wander the world in peace and pick my fights. A little announcement in the mission log on the side of the screen would be nice as an alternative.

5. TURN NEW MISSION AUDIO OFF. Again, same goes for wandering into a new Heart zone. The repeating DING! I can do without.

6. USE OLD SCHOOL HEALTH BAR. Would you please let me toggle an old-school health bar or something less intrusive than the HAL9000 Red Eye of Death plopped right in the center of the picture plane? Your graphic artists should know that peripheral vision is more sensitive than centered vision. Sometimes it’s all I see. I’m getting old and something like that is like dangling keys in front of a baby. A big baby (me).

7. UN-DOCK CHAT WINDOW + UN-DOCK MINI-MAP. These should be no-brainer additions. That there’s only an option to flip them from bottom to top and vice-versa and both options being locked to the edge of the screen is frustrating. Visually, if you move the windows in a bit and can see the environment moving at the edges of the screen, it helps the mind move into the world instead of framing it. Trust me on this. I have a two degrees in Art and taught college painting and drawing. I know what I’m talking about (and as an artst myself, may I say “Wow, thanks for the stunning world!”). ;-)

8. LET ME DIE OPTION. Is there a way to just let me die instead of going into Fight to Survive? Please, I beg of you. Or at least add a “Resurrect Now” 5th skill. Or maybe have a DON’T ZOOM FIGHT TO SURVIVE leaving the camera in place.

9. TURN MAIN MAP ZOOM OFF. Why the zooming whoosh into the main map? It’s a pretty animation, but why not give us the option of simply letting it pop up as a resizable window?

That’s it for now. I love what you’ve got here, it’s a great start. I’ll say this again, I’m not asking for changes, I’m asking for ways to tailor the gaming experience in a more personal way.

Cheers!

10. TURN OFF WATER DROPLETS. This one should be easy enough. Besides, droplets on a camera lens aren’t quite within the time period of GW2. As before, it makes a player very aware that he/she is sitting at a monitor and not within the realm of the game world. Am I an observer or a player?

11. TURN OFF HEALTH WARNING RED FRAME. Or maybe have three settings for this. Mild Warning – Medium Warning – Red Alert. That sudden visual jolt of red flashing and thumping frame every time my avatar gets the mildest of hits… well, I should be able to turn that off.

Thank you ANet for listening (I hope).

Suggestions for Off Button Options

in Suggestions

Posted by: TheOuroborus.6387

TheOuroborus.6387

I agree with most of it otherwise. :P

Turning notifications off is something that won’t impact anyone else, after all.

The health circle feels pretty gigantic, although I’m not sure how to “fix” it. Maybe flatten it out on top of the action bars and have it move side to side, keeping the dodge as smaller bars on top. It would be an optional change and wouldn’t give any advantage, either – just picking what you like.

They seem to want to control the player experience to a high degree, and I don’t think there’s a problem with that – however, for ideas where it’s not changing the game, adding or removing things, or giving an advantage – I think it should be considered. Moving your map isn’t going to make you miss out on more of the world, it’ll just be the same map in a different place, for instance.

For me, the visual experience is one of the most important parts of playing a game like this. Total escapism. So, little things like maps away from the edges would help me get completely into it. Plus, being able to customize the experience to an individual’s default is where the modern MMO should be going (at least I think so). I’m all too sure that many of my suggestions are in the works. Leave them all in the game, but let me have a way to turn them off and move the elements around.

Thanks for the conversation Ceallach, I appreciate it.

Why no direct trade?

in Guild Wars 2 Discussion

Posted by: TheOuroborus.6387

TheOuroborus.6387

Sure, you should be able to walk up to someone, right click the toon and trade with that person. But I can see that the idea is to cut down on real world gold farmers and such. In the end, is ANet going to give the players what they want (or more precisely, what they’re used to in other games) or are they going to stay the course? Personally, it doesn’t bother me all that much.

Thank you!

in Guild Wars 2 Discussion

Posted by: TheOuroborus.6387

TheOuroborus.6387

GW2 shows much promise. With a couple expansions under it’s belt, guild halls and a few more PvP options, it’ll be a game to be reckoned with.

Suggestions for Off Button Options

in Suggestions

Posted by: TheOuroborus.6387

TheOuroborus.6387

While I would like to agree with you, I can’t help but want to tune you out after you throw out this “ADHD” nonsense.

It’s like saying people are “schizophrenic” for having a lot of alts. The disease has nothing to do with what you’re trying to describe. :/

Yeah, OK. I’ll throw that out. Sorry, out of coffee this morning. ;-)

(edited by TheOuroborus.6387)

Suggestions for Off Button Options

in Suggestions

Posted by: TheOuroborus.6387

TheOuroborus.6387

Dear ANet, would you please consider a set of Off Button Options to let us immerse ourselves in the game world alleviating some of the constant reminders of the interface between us and the virtual environment.

1. TURN BLACK ART SCREEN FRAME OFF. It’s like someone took a Sharpie and doodled around the edges of my monitor. Visually, it reads like some funky Hipstamatic picture frame limiting my experience. I don’t want you guys to get rid of it (I’m sure many like it), but please let folks turn it off if they so desire.

2. TURN NPC GREEN HIGHLIGHTING OFF. Really? Seriously? Every time I walk past an NPC, do they really need to highlight? Annoying to the Nth degree.

3. TURN EVENT ANNOUNCEMENTS GRAPHICS OFF. Does an announcement really need to flash directly in the middle of the screen every time I wander into an event area? AAAARGH! Bugs the bejeezus out of me. Not that the Dynamic Events bug me, they don’t… it’s kinda brilliant.

4. TURN EVENT ANNOUNCEMENTS AUDIO OFF. Same goes for the audio announcement. Drives me batty. I really just want to wander the world in peace and pick my fights. A little announcement in the mission log on the side of the screen would be nice as an alternative.

5. TURN NEW MISSION AUDIO OFF. Again, same goes for wandering into a new Heart zone. The repeating DING! I can do without.

6. USE OLD SCHOOL HEALTH BAR. Would you please let me toggle an old-school health bar or something less intrusive than the HAL9000 Red Eye of Death plopped right in the center of the picture plane? Your graphic artists should know that peripheral vision is more sensitive than centered vision. Sometimes it’s all I see. I’m getting old and something like that is like dangling keys in front of a baby. A big baby (me).

7. UN-DOCK CHAT WINDOW + UN-DOCK MINI-MAP. These should be no-brainer additions. That there’s only an option to flip them from bottom to top and vice-versa and both options being locked to the edge of the screen is frustrating. Visually, if you move the windows in a bit and can see the environment moving at the edges of the screen, it helps the mind move into the world instead of framing it. Trust me on this. I have a two degrees in Art and taught college painting and drawing. I know what I’m talking about (and as an artst myself, may I say “Wow, thanks for the stunning world!”). ;-)

8. LET ME DIE OPTION. Is there a way to just let me die instead of going into Fight to Survive? Please, I beg of you. Or at least add a “Resurrect Now” 5th skill. Or maybe have a DON’T ZOOM FIGHT TO SURVIVE leaving the camera in place.

9. TURN MAIN MAP ZOOM OFF. Why the zooming whoosh into the main map? It’s a pretty animation, but why not give us the option of simply letting it pop up as a resizable window?

That’s it for now. I love what you’ve got here, it’s a great start. I’ll say this again, I’m not asking for changes, I’m asking for ways to tailor the gaming experience in a more personal way.

Cheers!

(edited by TheOuroborus.6387)

GW2 is so NOT dying. LOL!

in Guild Wars 2 Discussion

Posted by: TheOuroborus.6387

TheOuroborus.6387

Seriously. What’s with trolls and their proclamations of an MMO’s death two weeks after every launch? LOL!

GW2 has more players online in every zone than I’ve seen in a long, long time. I’ve been playing hard since launch and haven’t even scratched 33% of the game. It’s vast and has great promise. The way ANet has designed the whole thing, expansions will be seamless and new content added easily without feeling superimposed.

Message to haters: Tell it to me walkin’.