- Bear Cavalry of Legend
Showing Posts For TheRuler.1290:
- Bear Cavalry of Legend
Yeah, a few of our admins were having issues with disconnects before the NA tournament started, we checked the Internet connection and concluded it wasn’t that, so we figured it was on the other end. Luckily it didn’t happen during the tournament.
- Bear Cavalry of Legend
It’s always good to see positive feedback! It would also be good to hear what we can do better.
Thanks again everyone for participating in the ToL! It was a blast working with you guys!
- Bear Cavalry of Legend
Outside of balancing issues, bad players, etc, we have the DC. Someone just dced in a high profile match and guess what? The game resumes. Just look at league of legends and their thriving esports scene; everything is played on lan, effectively eliminating DC, and online tournaments have a pause function.
Online tournaments probably won’t ever be a strong esports scene simply because it’s not a level playing field IMO, you have no control over each players Internet connection (DC, lag issues, etc…,) or the quality of the computer they play on. However you won’t find many groups of five players willing to travel to a location without having a substantial jackpot to lure them. Riot puts a lot of money into their tournaments (infrastructure, event venues, tournament jackpots) that ArenaNet doesn’t have in place yet. Plus tournaments is what LoL is all about, that’s how they make money, which is why they put all of their money into their tournaments.
As for playing on a LAN, the servers are not on site, they’re still hosted in a data center. What they do have are optimized computers on the same network and a business class Internet connection with guaranteed bandwidth to dedicated servers.
I agree, I would like to see a pause ability be implemented into the game.
- Bear Cavalry of Legend
(edited by TheRuler.1290)
But does it have to hold a point, why can’t the Ranger be a roamer? Has Ranger been exclusively stereotyped into that role?
- Bear Cavalry of Legend