Last time I’ve checked blocking someone would still allow them to see if you are online and where you are via their Contact list.
I get that the worlds are now instanced and all, but all it takes is for the stalker to tell someone else (and its not like he does not have any other friends) a convenient lie and that other person can end up partying with us and voila – you know exact instance we’re in and they can port the creep over.
Also, even if you change your Contact status as “invisible” people are still being informed when you are logging in.
Those things make the block feature not good, as it severely lacking.Just block the person, you can’t recive the whispers or see any sort of chat from that person. Just knowing on which map you are doesn’t mean he will get in the same istance of the map.
Block System works good enough. I’d rather have ANet invest their work into something more lucrative to everyone than build this stealth system you wish for.I don’t believe that this change would require much work really. Granted, I am not a coder/programmer, but it appears like everything that would be required is practically there, as you can set yourself to an invisible status, it just could use a few tweaks.
Frankly, making the Contact invisible status carry over to all characters and preventing the “character has come online” information as long as it is selected would fix majority of stalking problems without preventing us from playing.based on what OP and you suggest, the stalker is reading this thread already and knows they’re going to play the game again. nothing’s going to change much now eh? even if A.net adds 10k more layers of privacy features.
i think you might be over-exaggerating it and the options to block people or be invisible to others works just fine.Even if he is reading this, if we could go “off the grid” and stay invisible he still would be unable to track us down via any means offered by game itself. That would be more than enough.
As some people already said it – it is one thing for a stalker to follow us using other means, and if he is trully creative he will probably find a way. But is a completely another thing if Anet offers the tools to him. Personal privacy settings at the moment make Anet appear either really naive or with no consideration to people who were unlucky enough to experience cyber stalking.
About going to Support to ask for account and character name change – no one who has already posted about cyberstalking problem got Anet to do that for their account only, so I have gotten discouraged as I would require to have that change made for 2 accounts – my and my niece’s.
The only way I got them to do it was by telling them my account name had my real name in it, but even then, the account name change didn’t work. It appeared changed to me but would switch between my old and my new account name to the people on my friends list, usually appearing as my old account name still. I also paid to have the names of my level 80 characters changed, which only served to backfire on me because my account name change didn’t work.
In the end, the only way to avoid being stalked in GW2 is to create a new account entirely. I lost a bunch of characters with 100% exploration and level 500 crafting professions, ascended light armor set with light of dwayna, and a ton of account-bound sentimental things like the minis a friend had gifted me and the selfless potion, champion magus/phantom pvp titles with legendary champion title, plus all the birthday gifts I would have gotten from my 3 year-old charactes.
That happened about a year ago so I’ve managed to get a lot of the things I lost all over again, but it’s still not the same as the originals.
That is a real shame.
All the more reasons to get Anet to do something about privacy and deploying some anti-stalking measures.