Showing Posts For Tiger.5964:
H… i even accept a 10% “loss” in transfered influence (call it transfer cost, i dont care) – but plz remove the “server-tied”.
The only time i go to orr, is when its on my PS – else im staying away.
I can deal with a single monster, i can even deal with a small group – but each time u shoot 1 thing in that area – u got 100 in ure face…. ure clear ure way into a SP, or something else.. 2 min later when wanting to leave – its overrun again….
One of the MAJOR arguments that ANET put forward originally was “what u do matters” – well, i slauightered 3000 orr chimp’s, can i PLEAZE have it a little easier to walk around now ? – an army of undead’s respawning every 5 min is just a screaming “u can grind to u die, but u will grind, and u will die… and it wont matter – not the slightest”
Solution: Slower respawn, less monsters. And let WPs/other area’s remain in the hands of the takers somewhat longer… running the “ure under attack” every 5 min isnt “long”.. most cases its not even 5 min… i been at places, where i came with the event, cleared the place, walked over to the merchant to sell – started selling, and before i was even done, the place was under attack again (it had restarted).
Perhaps its me, but it seems to me, like there area’s which are completly or somewhat ignored – and ANET especially need to look into scaling mob spawns, and spawntimes.
The only time Orr was actually “traveble”, was in the beginning, when the game was young, and “everyone” was arriving at orr – but no longer. (Fireheart Risen has exact same problem with area’s of too much crap respawning way to fast).
I would say
Ambient – usually good – thow as for “getting it out right” – top would be Asura and Charr – i can spend an entire day running around in BC; listening to the charr… its great, and u really FELL – like “ure in charr land…” – great writing, great lines.. good voice acting. I just LOVE the charr soldiers sing.. Asura also very good… Agent Zrii, and others – NPC lines like "Vacaaaate this premises (sorry for spelling) – cracks me up..
For both – i would say, that wandering around in theyre cities/places – gives u a “great feel” bout charr and Asura….. u can litterly "learn how charr/asura – and somehwat Sylvari is – from just listening to the NPCs…
Some/much of the Sylvari ambient is okish – but – i still feel somewhat disconnected from sylvari.. i LOVE the grove.. favorite place.. but.. when i walk around, i dont really get a “feel”, there.. there is no “atmosphere” of sylvari… most times u hear some mock about a dream – and thats pretty much that…. exceptions would be in The Grove is the 3 Sylvari standing near the bank – theyre actually very good – they bring life.. sparring with eachother.. there is a few other spots – the 2 sylvari talking to the charr bout war.. and the absolut best “scene” – my favorite – big +10 to both voice actors – The asura and sylvari gate keepers standing talking… “You.. weirded out my golem” “Are you the father or the mother ?” – GREAT stuff… but thats the execptions… better writing, voicing sorta ok – can be better
Norn – its like.. any human town.. i dont get any feel of norn listening around in theyre city, or listening to them… soundish – its like listening to humans, just lower voices.. writing definetly needs work – there is nooo feel bout them what so ever.. humans exactly the same… and if they really wanted to put some work into it – make LA be somewhat more “piratish” – DR some more “we are the main city” – and ebonhawk more… “we fought hard to get this far, and we keep doing it”… (im sure that can be said with a simple word)… and still Norn.. do something.. anything.. Norn just sound.. human….
As for story.. a few NPCs really has good voice actors, and are great – Tybalt… the only NPC i will go as far as “elevate” to a nearly Gwen status… best NPC in the game so far… Rytlock, and generally Charr Story NPCs good – however, the Charr character voice actor.. she needs to work more – sometimes she sounds like.. i dont know.. she is.. knitting, watching TV, making dinner.. i dont know, but whatever she speaking bout, dont really seem related to the situation… Eurtayle is another nice Voice Actress.. love her bantering.. Traherne – bad – it seems like he keeps his voice the same no matter if we just won the war, or lost 5000 men to the dragon.. wake up dude.. ure a necromancer that just got put in charge of the pact… show it, act it..
Basicly – ambient/generic NPCs Okish → Great (depending where u are)
PS NPCs – from crap → great (very much depending which u talk too)
Silly question i guess – but who is the singer that sings in Coddler’s Cove ? – anyone know.. or could A-net reveal it ?
More singing from that voice actress plz
Kinda dumb if those that already has the star, dont loose it.. when everyone else gonna have to take the last of them.. and could someone plz remove all those bloody thingies from WvW, or atleast run them as something seperate “if u wish”…seems rather silly i have to sneak around on a PVP map, to get the * – unless the * is a way to say that “ive done everything in the game” – IF thats the case, then start adding them to PVP and Jump puzzles – else its not really saying anything..
Any hope for this to one day become universal instead of server-related? – i think i got over 3 k spread out on a ton of servers..
Kinda silly… especially now that there is a 7day jump server cap, it means u can grow a ton of influence, but its just.. waisted.. – NOT COOL..
- Tiger
I lost 400 achivement pts.. dropped from 17xx to 13xx
i second that
Bumped… i see this problem too..especially in some of the area’s that isnt that popular.. Fireheart Risen comes to mind – getting a story-mode random team together just takes .. quite a bit… COE is even worse, thow more ppl on the map, less ppl do the dungeon.
- Tiger