What’s a ’tweener?
There are players who find the open world content to be somewhat difficult, and those who complain that open world PvE is too easy. We also have players who want “more challenge,” and players who don’t. We have players who are regularly downed in events like Dwayna, the giant in Nageling, and what-have-you, and players whose response to any complaint about difficulty is “learn to dodge” — as if to say they never get downed.
A ’tweener is someone in the middle.
I find myself in that rather uncomfortable position. I find open world to be too easy, except when I try to do certain events solo, or with a friend or three. Then, it’s challenging and enjoyable. I find some dungeons to be tuned just right, others to be more than I care for unless my arthritis is having a good day. Old Teq was too easy, new Teq is unappealing.
At one point, GW2 was a good game for me. However, like any game, you can only save Nageling so many times before looking for something new to do. For a time, GW2 offered a lot of options to enjoy a moderate amount of challenge. However, some events that fit my definition of fun have been revamped by ANet to make them more appealing to players on the challenge end of the spectrum. This started with temple events in Orr.
What’s being added lately seems to be large group events (and by large, I mean lag and/or overflow inducing large). Now that Tequatl has been downed repeatedly, I believe it’s only a matter of time before the other world events go down the same route. If and when this happens, the harder-the-better players will have their content (for as long as they care to do it, anyway). The like-it-as-is people will still have most of open world. I (and anyone who may be like me), may find myself with very little content aimed at me.
I’m not saying this just to complain. If it turns out I’m the only ‘tweener, or if there are too few of us to matter, I’ll just stop playing. However, if it turns out this demographic is more numerous, it might be in ANet’s interest to throw us a bone now and then.