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Will Reapers be getting a nerf?

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Posted by: TimTWW.5867

TimTWW.5867

is this thread supposed to be a joke xD someone tell this guy to play against a revenant

I actually believe it or not, Find it extremely easy to deal with Revenants If in a fair fight scenario. I would’ve mentioned the other specializations if they were my problem but they are not. I am having troubles with REAPERS not Heralds, Not Tempests, Not Dragon hunters or any other class. I’m having troubles exclusively with Reapers.

Will Reapers be getting a nerf?

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Posted by: TimTWW.5867

TimTWW.5867

I’ve played enough PvP that’s being plagued by this what I see as unbalanced specialization and frankly its ruining the fun for me. Its Tough, It does a lot of damage, and its got the crowd control to make sure it can get it off. Fighting against them seems to be like fighting against a brick wall where no amount of effort will make a difference. The only Reapers I’ve seen be beaten often seem inexperienced and simply ‘bad’ at PvP and even then it usually takes 2 or more people just to down and finish them in a timely manner. In all honesty I think the Reaper is a bloody cool specialization but I don’t think it’s fair in PvP right now. So I’m asking: Will Reapers be getting a nerf? and How can we do it without ruining the fun of the class?

PvP Reward track not unlocked

in Bugs: Game, Forum, Website

Posted by: TimTWW.5867

TimTWW.5867

Nevermind doing it for a third time seems to have solved the problem

PvP Reward track not unlocked

in Bugs: Game, Forum, Website

Posted by: TimTWW.5867

TimTWW.5867

So I noticed when the reward tracks first came out, That the times I had done story mode for the dungeons in the past didn’t seem to count towards unlocking the track. So I thought “OK Ill just do them again”. So Today I finished Arah story and I still cant unlock my reward track. Im not really sure what to do just seems like an annoying glitch seeing as it takes about an hour to do.

How to fight against a Necromancer?

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Posted by: TimTWW.5867

TimTWW.5867

My first piece of advice would either be to move 10 DA into SA, or move 15 SA into DA, and move 5 SA and the 10 Acro into Trix. The builds are, respectively, then, a D/D far-point assaulter/psychological/Cruuk build, and a D/D burst build. Your current build is just a bit inconsistent, trying to get a midpoint between the two aforementioned buildtypes, and you don’t really want to have an “undedicated” build that floats between two builds like that.

Also, try swapping to D/P. It’s going to be much more useful in the vast majority of situations in sPvP, though it may take a bit of time to learn and get used to. Probably not too much, though.

Final word of advice for now- if I remember correctly, Force Sigils don’t stack, so it’s pointless to have two of them. Thus, I suggest swapping one to either an Air Sigil or a Fire Sigil, whichever you prefer.

TY for the advice. I was thinking it was a play style problem not a build problem.

How to fight against a Necromancer?

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Posted by: TimTWW.5867

TimTWW.5867

What’s your build? Only way we can help you.

Dual Daggers with Force Runes
Armor has Scholar runes

Deadly Arts 10 III
Critical Strikes 30 VI VIII XI
Shadow Arts 20 VI VIII
Acrobatics 10 VI

How to fight against a Necromancer?

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Posted by: TimTWW.5867

TimTWW.5867

I’ve been playing PvP with my Thief took me a while to actually use him well and I’ve been able to do better and better the more time I put into practising him. However one there is one profession I have never been able to successfully 1v1. Often as a thief I go around the back capping points when they don’t realise it however there is usually one person left behind to guard the back. I can seem to be able to remove the necromancer from the point on my own. Necromancers dont seem to be very quick but I cant get close enough before being feared or chilled then they can laugh at me as their stacks of bleeds and poison melt my hp. I’ve tried to go ranged against them but sadly the short bow and dual pistols dont seem to match the Necro’s staff and scepter in dps. So can anyone give me some tricks or ideas on how to fight Necromancers with my theif?

[merged] "Selling" Dungeons Is wrong

in Fractals, Dungeons & Raids

Posted by: TimTWW.5867

TimTWW.5867

Being able to sell dungeon armor would be amazing. Then we don’t have to worry about casual tryhards killing our instances.

I thought casual and try-hards opposites :I

If only. What GW2 community has, unlike any I have ever seen, is a bunch of “casuals” who are aggressively anti-hardcore. For some reason, inexplicably, there is a subset of casuals who are greatly angered by what hardcore players do with their time, regardless of whether it has any effect on them at all. What results from that are people who are so aggressively casual, they go out of their way to grief people selling paths, or down vote reddit threads for speed runs, or dislike youtube videos for “zerker builds”, or any number of things like that.

The fact that they go out of their way to aggressively grief/troll with people who aren’t bothering them at all simply because they disagree with their playstyle is what makes them “try-hards.” They have set themselves up as a fun police, and their definition of what is “fun” and what is “allowed” are aggressively enforced regardless of what Anet thinks of the matter.

You yourself are at an impasse. You are not happy with the concept of path selling, fair enough. What is your next step after this thread: will you just ignore it and go about enjoying the game, or will you join with the self-righteous crusaders and kill instances or file frivolous reports against path sellers? Hopefully you make a positive choice.

You’re very mature in the way you presented your information/opinion thanks for keeping it civil. I’m probably just going to go back to playing the game casually as I normally do. I’m only in the game for fun. No point of a game if it isn’t for fun right? I have no intention of helping some elitist group of anti-hard-core crazies. As I stated before I don’t condone the “selling” of dungeons but I will never support groups that trample on other peoples fun for the sake of their own twisted pleasure. That is just plain bullying and I’ve had enough of that for one life.

[merged] "Selling" Dungeons Is wrong

in Fractals, Dungeons & Raids

Posted by: TimTWW.5867

TimTWW.5867

Being able to sell dungeon armor would be amazing. Then we don’t have to worry about casual tryhards killing our instances.

I thought casual and try-hards opposites :I

[merged] "Selling" Dungeons Is wrong

in Fractals, Dungeons & Raids

Posted by: TimTWW.5867

TimTWW.5867

After reading everyone’s opinion and reasons I cant say that I support selling but there isn’t much of a chance of it being fixed due to how popular you seem to make it. So I got what I wanted out of this thread. Thanks for your oppinion

[merged] "Selling" Dungeons Is wrong

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Posted by: TimTWW.5867

TimTWW.5867

Well we can’t sell dungeon armor since it become Soulbound on Acquire… And another thing why people may buy runs is because we need like 500 token on a specific dungeon to make a legendary (Arah is for Bifrost if i’m right)

Well making it trade-able just means changing it from sb on aquire to something else but thats not my point. Im saying is it hypocritcal of Arena net to not let people sell Dungeon Armor when they can sell the dungeon for that armor.

[merged] "Selling" Dungeons Is wrong

in Fractals, Dungeons & Raids

Posted by: TimTWW.5867

TimTWW.5867

selling dungeons isnt wrong.

but exploiting trough a dungeon and then selling the path, is wrong.

once arenanet starts to think you will see less and less people selling arah because they wont get past lupicus.

I can very much understand the concept and why people would think selling dungeons is fair. But it keeps bugging me Why not just let people sell Dungeon armor on the trading post when they can sell dungeons slots It seems hypocritical (if thats a word)

[merged] "Selling" Dungeons Is wrong

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Posted by: TimTWW.5867

TimTWW.5867

Very original topic, 1/10 for effort.

I appreciate other people’s input but that is just rude I only recently discovered this particular practise.

[merged] "Selling" Dungeons Is wrong

in Fractals, Dungeons & Raids

Posted by: TimTWW.5867

TimTWW.5867

Hello My name is Tim I’m a casual player in Guild wars 2 I am by no means a pro of any sort.

I’ve been attempting to do the Arah dungeon for the past 2 days managed to get the boots for the set . One problem I’ve been experiencing is that people are “selling” Completed dungeon slots.

first off the people who are selling these dungeon paths are in my oppinion contradicting the entire point of a dungeon. The point of Dungeons and Dungeon armour is to demonstrate a players ability to adapt/work with parties.
Selling dungeon paths is essentially selling dungeon rewards/armour Arena-Net purposely made Dungeon armour not trade-able for a reason. Then why are they allowing people to sell dungeon slots. To be honest I’ve never liked the idea of paying another player to help you simply because you cant find anyone else to do it with.