Hello all,
I want to give my opinion about the current elementalist with the game experiences I have had in sPvP/tPvP. So here goes:
skip the background if you like
A little background. In GW2 I have played Engineer (power and condition damage/surviveability), Warrior kitten and support), Ranger (Longbow and spirit build), so it’s pretty diverse. Lately I have played Thief a little in the 8v8 aswell with a backstab build.
It starts here!
Out of all the professions I found the elementalist the most fun to play. I play with scepter and dagger/sometime staff by the way. What I really like about the Ele is that it’s challenging to play, switching attunements wisely is a big and tricky aspect of the Ele, aswell as timing all those ground targetted AoE’s. Also the animations are kitten awesome!
You aren’t here just to give positive feedback, right?!
Nope, I am not. I said before that switching attunements is challenging and tricky… I do not like what I get in return for it. I’ll be more in depth for each attunement for the weapons I play with the most, scepter+dagger.
Fire
kitten I can do alot of damage, even when traited only 10-20 into this line. But how do I actually hit a good player? 9/10 times someone dodges out of dragon’s tooth or the phoenix and the number 5 skill is very slow.
People will say you have to invest into an immobilize of some sort. But if I do not invest all my utilities into surviveability I can die in seconds, even with high toughness. And even then, my opponent probably has a stun breaker and all these skills miss, it requires a single dodge roll.
Lightning
Should be a really quick single target spike damage, but it really isn’t. The only good thing is the speed at which you can unload these skills, you have to be happy with the little damage you have done and move on.
Earth
Great to boost surviveability with the n2, a nice stun (a bit slow, but hey) and a blind. But then you get to the nr5 skill, a loooong channel for very medium damage, even with decent toughness/vitality (1600/1900) you can die in the channel by 1 class.
Water
This attunement is actually fine. I can ward off people with n4, put a long freeze on them, heal with 3 and 5, remove condition and even group heal a little (all little bits count).
Random thoughts and conclusion
All the n1 skills do lackluster damage. With any ~2k power build on any character you can put out 2-2,5k damage per second on a glass cannon. An elementalist simply cant.
I have seen succesfull ‘bunker’ elementalists and this seems to be the onyl viable build right now. They are however not as succesfull as any other profession who goes bunker/support. In my opinion one of the only succesfull builds for Ele’s is the worst of it’s kind(well, maybe after support Thief).
Another thing; my oh my the bugs on this profession. There is a list of 6 forum posts long bug reporting.
Conclusion
Challenging and alot of fun, but the degree in difficulty does not pay off and needs alot of work to fix bugs and make them on par with other professions in PvP.