Showing Posts For Tiss.4693:

Let's Start the Karma DR Dialogue

in Guild Wars 2 Discussion

Posted by: Tiss.4693

Tiss.4693

I was having fun leveling my thief then this happens and the DR prevent me from even playing normally. Thank you dev team for ruining my gameplay experience that I had with my other character.

You know what happens when you ruin the basic pve leveling system of your game for players? It leaves a bad taste in their mouths that doesn’t go away for a long time… that is unless they stop playing and don’t return then it stays forever.

edit: maybe you should actually test things and get things correct before slapping us with it. I’m sure most would agree that’s a great standard to hold yourself to.

(edited by Tiss.4693)

Dungeon Patch Discussion 9/25

in Fractals, Dungeons & Raids

Posted by: Tiss.4693

Tiss.4693

Score: Bad

There should be a bonus for completing a path in the dungeon as well as tokens from each boss. The goal should have been to make players want to finish the dungeon as it would result in the fastest tokens per hour. On the other hand you could keep the tokens drop per boss to help players who have lives and families outside the game. I cannot be glued to the computer for a half hour or more so therefore it is really hard to get any progress. The whole reason I chose to play GW2 is that I can play, stop if i need to and then continue right where I left off. With pve and pvp this works with dungeons it is not impossible. Instead of taking away from the community why not add in a bonus upon completion.

It seems you have penalized the player base especially the casual players with this update. If you would make mobs and bosses reasonable both time wise and difficulty wise maybe people would stay exploiting the dungeons to pass the 30 mobs you need to kill that take a long time to kill for each boss. Pve and pvp is a light, enjoyable experience but then come dungeons and the zerg fest that insues. Devs please change your negative attitude when it comes to dungeons.

Arah Explorer.

in Fractals, Dungeons & Raids

Posted by: Tiss.4693

Tiss.4693

Everyone understanding the boss seems to not be enough a lot of the times when trying to complete a whole path with a pick up group. It seems they didn’t make a lot of the paths pick up group friendly without having to wipe way more times. But it seems the devs would rather focus on chiding us with finishing a path or getting nothing than fixing mobs like this.

Post-Patch Dungeons are now impossible...

in Fractals, Dungeons & Raids

Posted by: Tiss.4693

Tiss.4693

Have you ever heard of testing before applying us with your patches?