Showing Posts For Tobduk.9427:

Hammer's throw animation

in Revenant

Posted by: Tobduk.9427

Tobduk.9427

The current hammer throw animation is far from the best, but the spear throw animation would be much worse. You can’t throw a hammer like a spear. Spears (or javellins, more specifically) are aerodynamic and shaped to allow throwing them point-first. Throwing a hammer head first, on the other hand, is a terrible idea. Not only would it be difficult to accomplish, but it wouldn’t be particularly effective either.

The only animation I can think of that might work for a hammer throw would be the greatsword throw animation that Mesmers and Warriors have. But seeing that repeated over and over again for an auto-attack would likely look clunky and awkward.

I am aware that throwing a hammer like a spear would be inpractical, if not impossible, in real life.(With aerodynamics, weight distributions and all other factors) Revenants already break the physics with their mist based magical attacks, so a magically flung hammer would not be that weird. Also i think you might be right that the sword throwing animation might look clunky as an auto attack

Hammer's throw animation

in Revenant

Posted by: Tobduk.9427

Tobduk.9427

i think we all have seen the revenants using hammers, and for the most part it looks cool. However i atleast personally find the auto attack’s animation to be kind off odd. It is just swung around and a copy of the hammer flies to the target hitting them. Couldnt Anet have given it a more fitting animarion for throwing the hammer? There is already a throwing animation that is used for guardian and revenant spears auto attacks. why not use that? I am no programmer so there might be a programming reason for not using that, but it just feels off. I would appreciate a reply from the dews, but i know you are busy making this game even better that it is so i understand if you cant reply.