Showing Posts For Tomb V.6421:

Culling in PvE

in Bugs: Game, Forum, Website

Posted by: Tomb V.6421

Tomb V.6421

Culling
While in the Cursed Shore area participating in the Gates of Arah Meta Events there were large groups of both NPCs and Players (just over the 30mark of participating players and about 7 to 12 enemy units) appearing on the screen. The Culling effect of invisible units became a factor and an issue; although I was able to lock onto enemy name plates and the enemy would become visible at closer range after their death they would not drop any loot. I tried this with my dps: ranger, warrior and Mesmer (all which do significant damage that I could verify in the text box) the effect was always the same (NO LOOT DROPS). I also tried this on my lap top which is newer and has a i7 processor and a better NVIDIA graphics card but still minimal drops at best, although I had a better drop rate(of just over half), it was minimal akittens best (especially for the higher lvl champs). Again I want to mention all my characters are dps and produce large amounts of damage, fully exotic/ascended gear and set to dps zerk spec (so doing the damage and spending the time in the event was not the issue).

Poor dungeon design is hurting GW2 in my view

in Fractals, Dungeons & Raids

Posted by: Tomb V.6421

Tomb V.6421

I just want to say AMEN..I really enjoyed AC before the overhaul even though it was a bit easy (it was an interdictory dungeon after all) atm the odds of a PUG group completing AC are slim especially with low lvl’s, new players and only text communication to get through it. It’s really sad the decline of interest in AC now that it has such poor roi. Because it got abused by more experienced players it was outfitted for more of a challenge, but in the wake it destroyed it for casual player, and the pug groups. The funny thing is they catered to all the people who complained about AC being too easy and now those people have lost interest in AC and have move on to easer dungeons with bigger and faster payoffs.