Showing Posts For Tring.7042:

Bounding PTV D/P DD

in Thief

Posted by: Tring.7042

Tring.7042

You need ferocity! I suggest using Valkyrie stats (Power, ferocity/vitality) instead of pvt so you can maximize your backstab damage. Defensive attributes on thief is sort of a crutch. Thieves rely on stealth and/or evades (alongside passive healing: mug and sigil of blood, and in some cases food items) to sustain fights. It’s alright to use tankier stats if you’re learning, but know that Soldiers isn’t optimal for power burst specs when compared to Zerk, Valk, or Maurader. Gl hf! (:

Yes, thank you.
I change it to this with a few days practice.
And I like this BD so much.

http://gw2skills.net/editor/?vZAQNAoaVn8lCFmilOBGOBkmiFqiy7C+gSornCggcu67+xH-TZBFABCcKAif/hFOCAUVGAgHAAA

Bounding PTV D/P DD

in Thief

Posted by: Tring.7042

Tring.7042

http://gw2skills.net/editor/?vZAQNAoaVn8lC9OhFmCWPB0PhFqiqrnCgDYu67+x37C+gSA-TZBFABLcEAsqMgAnCAAeAAxv/AA

The key is the rune of the daredevil

black powder -> dodge -> backstab with 100% critcal chance

Issue Reports: Heart of Thorns [Merged]

in Bugs: Game, Forum, Website

Posted by: Tring.7042

Tring.7042

The AoE indicator is not working as intended. Sometimes the circle will be green when you’re out of range, and red when you’re still in the range.

Daredevil have no combo field?

in Thief

Posted by: Tring.7042

Tring.7042

We have 2 types of combo finishers on dodge
But neither staff skills nor utility skills have combo fields?

So, going s/p p/p sb and taking our smoke screen with new spec should be better?

Why thief traps are not circle?

in Thief

Posted by: Tring.7042

Tring.7042

I just found why the thief traps are so hard to use
They are linear, not circle

list of thief nerfs

in Thief

Posted by: Tring.7042

Tring.7042

infusion of shadows gone
BP+HS*3 with new shadow’s rejuvenation and without preparedness
you must wait 1~2 secs for ini recover

(edited by Tring.7042)

If new thief can equip 3 weapons

in Thief

Posted by: Tring.7042

Tring.7042

At first, give thieves that offhand sword, a new backup cart for weapon, and a new F2 for polling weapons.
Then for example:
dagger/pistol(bak:sword) —F2--> sword/dagger(bak:pistol) —F2--> pistol/sword(bak:dagger) —F2--> dagger/pistol(bak:sword)

A thief with 6 weapons, sounds good?