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I miss GW1 PvP

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Posted by: Trojan.9173

Trojan.9173

@ Bastien

What Guild?

Collaborative Development Topic- Game Modes

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Posted by: Trojan.9173

Trojan.9173

GvG obviously. GvG would have to be structured differently simply due to the fact of there being no “healer” therefore you cant have a lasting stand battle as you would in the previous game. Would need to introduce 2 or 3 new bigger maps that emphasize a central flagging spot & your 2 side paths to the base (think Warriors, Hunters, Wizards, Frozen)

I Think a neutral item such as a Miniature Treb or some form of player controlled device on that map would work well in GW2. (similar to GW1 Catapult on Warriors.) Any type of Map similar to Meditation & Uncharted would work well due to the choke points and structure of the base. Those unused areas of the map could actually be used, even if you brought back Meditation/Uncharted/Frozen or updated it and used the same map in GW2 would work in my opinion. (How awesome would It be to have introduce GvG in GW2 with a revamped Gw1 Map).

The Main issue is finding an appropriate end game for GvG which has always been a problem in GW1. VoD could work because the game doesn’t have a “dedicated healer”. (For those that don’t know Victory or Death, aka VOD, all NPCs at a specific time walk to the stand and fight with the Guild Lords @ flag stand and force the teams to fight to the death.) Death Penalty would return along with Morale Boosts. I think the introduction of a 3rd objective would balance out GvG for GW2. You would have your flag stand, the enemy teams base, and a side NPC that spawns that could be taken down by 2-3 players. Forcing skirmishes and tactical decision making. Killing the “Special NPC” would grant a team wide buff that is valuable enough to force teams to take into consideration the rewards.

Just some thoughts I felt I’d share. I’m excited to hear about the new game modes upcoming updates for PvP.

Congrats Denial Esports for MLG victory!!

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Posted by: Trojan.9173

Trojan.9173

GW1 at a high level required skill and a lot of tactical coordination with your teammates. Let alone consistency to make sure you were doing your job the entire match. Gw2 is difficult in its own way, however its much more simple ( @ least conquest is) tactically. Hoping for more game modes soon so that the GW1 leftover crowd can transition over and hopefully make this game more popular.