Showing Posts For TrojanKilla.6382:
That is exactly my problem.
I bought 10 gold worth of gems at 1 g 96 silver per 100 and got 429 gems
Initially I could sell those gems back for around 7 gold when first purchased.
Gem prices rose and are still higher than my purchase price. Highests was 2 gold 5 silver and currently is 2 gold.
Yet if I want to sell back the best I can get is 6 gold and 10 silver. That is a 10-15% decrease in their value despite an increase in their value listed on the trading post.
The math does not add up. An a flat tax cannot account for that.
No, its clearly manipulation. If the price of gems for gold is going up then the amount of gold that gems are worth must increase. It basic math.
I foolishly bought 10 gold worth of gems right before wintersday expecting them to go up in value. Although they have gone up in value modestly (about 5% increase from 1g 95 silver to about 2 gold 5 silver), they conversion of them back into gold has steadily decreased (From 7 gold at purchase to today only being worth 5 gold 50 silver).
I realize there is a tax on transfer, but this is clearly manipulation being done by arena net. Both are increasing in cost. Inflation cannot affect both, if one increases in cost the other should go down,
Actually, I double checked my banked item. The icons are the same but one is a toy soldier and the other a toy ventari. So I guess no bug. Still the event did not give an other loot but thats not really a big deal.
Just did the Charr city Tixx run and got a repeat version of day 1 reward with the toy ventari. Did anyone else get this? Will I be able to get the Charr reward now? Also event was buggy with 3 times Toxx spawning and no loot dropped the entire 30 minutes from any mobs.
Ok, im a necro, speced 20 power line, 30 precision line, 20 healing line
weapons are dagger/warhorn and staff
utilities are vunderability well, boon conversion well, and blind well
ultimate is plague form
Start fight and drop wells which gives a large dps boost to the whole party, melee tank him with dagger
Once things get hairy I pop my ultimate plague form and aoe blind everyone on a 1.5 second cooldown for 20 seconds. After that I then drop my blind well for another 6 seconds.
That gives around 40 to 45 seconds to beat him without anyone taking damage. Not mentioning I can also drop a fear mark and I can death shroud tank and pull the mobs away to protect the group
We did it with a 5 man on our second attempt.
We had ele, mesmer, ranger, thief, and me the necro.
I just played it for the first time and beat it today. Yes it is hard but it is totally completable. FYI the start is easy compared to the later golem bosses.
The first boss can be burned down pretty quickly with enough dps before adds become a problem.
The second boss is a little harder as you have to run past the mobs and engage at the door so the adds dont cumulate. Then the boss fight is hard with all the singularities, but it is doable.
The golems are really hard. All I can say is kite in to tunnel and fight one at a time. Pulling utility skills help. The fire golemn is really the only hard one, but he can wipe the whole group fast.
My only gripe is that the starting endless inquest never despawn, even if you kill their respective bosses. That seemed pretty stupid, cause the run past mechanic gets old as there is no distal waypoint.