Showing Posts For Truewarlord.8346:
That’s what ANET does well.
More whine from the entitled players that think they should have the best with little to no effort.
I’ve got about 5K hours into the game. I’ve made 4 legendary weapons, and had 8 or so precursors drop from forging (a lot of items). I’ve never had a precursor drop from a mob, so I pursued them via the TP, and the forge.
If you’ve been playing this game for 4.5 K hours, and you can’t get it together enough to buy a precursor, you need to stop standing around lion’s arch all day long telling each other how nice your armour looks.
As for the “scavenger hunt”, or crafting a precursor, Anet gave us ascended weapons, that equal the stats of a legendary. That is good enough.
Want a legendary? Work for it. A legendary given out those that whine, and cry cheapen the effort of those that actually deserve one.
Dude, did you read?
OP is not complaining about efforts. The issue here is not how much you have to do, but how it is being done.
We will have to draw for you to understand?
I 100% agree with OP. The current method to get legendary is not good. Not cool. It’s not “legendary”.
Farm gold, trade for exotics, use the forge… That’s the problem. Get it?
The obvious answer to me is “achievements”. Even though it may involve a lot of grind, I believe that a serie of epic achievements would be the correct method to get legendary.
(edited by Truewarlord.8346)
All these nerfs is just too much for me.
I still remember how i was excited about this game, back in time, before open beta.
I bought the game for me and five other friends. I convinced them to play.
Today I feel cheated. This game is nothing like what was promised. Two years later, and it seems that every step is a departure from the original premise.
Thank you Arenanet, you taught me what “hype” realy means, and I’ll never fall into that trap again.
You promised a game without grind. Guess what? This game is the biggest grind I’ve ever played.
You promised a game where it would be easy to get the best items. No treadmill you said. Guess what? You have created the ascended items, ridiculously difficult and boring to get. (Many will say that the items are not needed. That has been discussed thousands of times, think of a new rhetoric please…)
And now you are nerfing gameplay. That is enough.
@Bartas,
Can you tell me how switching disciplines are working? still 40/50 silver to switch back to maxed?
Yes, the cost/crafting level is the same.
Thanks.
I will level up an alt only with craft. Don’t want to complete the same maps again.
@Bartas,
Can you tell me how switching disciplines are working? still 40/50 silver to switch back to maxed?