Showing Posts For Tuktz.3854:
I think it’s more a coding thing. Grenades are coded for ground target, and all auto attack weapons are targetted attack. I bet in the other professions you can’t set any ground target attacks to auto attack.
They didn’t design it to smart switch between the two types of targetting.
For example, here’s how I think it should work.
Auto attack off – default ground targetting
Auto attack on – selected target targetting
That way you can control whether you’re in a mode of attacking a target with grenades, or throwing them at a ground target.
You’ll get the different if you take a grenadier engineer under water. Under water, grenades work as a selected target style, since you can’t target the ground in water the same way.
-edit also, they could make it work so even if you have autoattack #1 turned on for selected target attack, you could just not target anybody and it switches to ground target style.
Control+right click makes any skill auto attack. You cal also set it up for quick casting for skills to put the activated skill where your mouse is.
CTRL right click doesn’t work for grenades. That’s my point. =)
and I know about fast cast, but that doesn’t help with the having to spam #1 on stationary fights
I know the semi-work arounds. I’m just saying I wish it could autoattack on land the way it does under water.
Right now if you try turning on autoattack on grenade #1 attack, it puts this little “locked” icon up meaning you can’t autoattack with it.
You’d probably have to play a grenadier for 10-20 levels, or in pvp for a while to know how frustrating it can be. I love grenades, but that part is really annoying.
PLEASE let engineer grenades have the ability to set to auto attack like EVERY other weapon kit and number 1 skill with all other profession attacks.
I realize they are ground targetted, and in many situations with movement you would want to manually control where they land to lead targets, but there are also many situations (especially PVE) where the target isn’t moving, and spamming #1 kind of sucks.
It could work like grenades underwater, where the auto attack just auto throws to wherever the target is at the time you threw it.
It seems pretty easy to implement, and make a WORLD of different to use grenadiers!
And of course, people will have the option just like with all other weapons/weapon kits whether to have autoattack on or off. (since in pvp you usually want to lead targets)