Showing Posts For TurnipKnight.2096:
Varax- invite yourself
We finally beat the last boss of path 1. And guess what? After you beat him, you do not get tokens. You do not get karma. You do not get silver or an achievement. You do not get any of these because the path is bugged and you can’t go into the last area. So that’s 5 hours of our time down the drain.
The amount of bugs in this game is sickening. After persevering through a long run, you get screwed at the end. Stuff like this makes you not want to play anymore.
So should I continue working for my legendary, or should I just wait until enough people complain it’s too hard to get and the requirements are lessened?
Here is the solution: All the glory given is determined by the outcome of the game. 200 glory for a win, 100 glory for a loss. Then people will play to win.
It’s actually the medium chest that is the problem. But yeah, please fix this.
When you wear this armor piece, it hides your shoulder armor. Aesthetically unpleasing.
Removal of the trinity was one of the biggest steps forward in MMO evolution
Posted by: TurnipKnight.2096
I have run dungeons with all kinds of profession combinations. It really doesn’t matter what professions you have- and that is a huge step forward. No more waiting for a healer or tank. ANet lived up to its promise!
I’ve talked about this with people in my guild, and I’m not the only one who didn’t buy the last training book. The Grandmaster tier traits for Ranger are underwhelming at best.
The most egregious are:
Remorseless: Regain opening strike when you get a kill. Worthless in pvp and not too great in pve, especially when opening strike doesn’t work at more than 900 range. Certainly not worth getting even if OS worked correctly.
Natural Healing: Your pets have natural health regeneration. Decent for pve, but terrible in pvp and incredibly weak for a final trait.
Evasive Purity: Removes blind and poison on dodge roll (10 sec CD). Change this to remove a condition on dodge roll, and lower the CD and maybe we’ll talk.
Anyone else not putting 30 points into a line because the GM tier traits aren’t desirable?
The only dungeon gifts listed on the wiki are from TA and AC. The other dungeon’s gifts are not listed.
None of the dungeon gifts are listed on the wiki.
Legendary weapons will obviously require a huge time commitment. That’s fine. What isn’t fine, is that I don’t know what I need to commit my time to. For example, each dungeon vendor sells a “gift” that can be used to create a legendary weapon. It costs 500 tokens. It will take a long time to accumulate that many tokens. But how do I know which gift I need? How do I know which dungeon I need to commit my time to?
Even the wiki doesn’t list the dungeon gifts anywhere. Is this something anyone could even figure out in-game without going to multiple websites? What was the plan for having players figure this out?