(edited by Tutara.4906)
Showing Posts For Tutara.4906:
Every time we overwhelm new players that is an opportunity for them to stop playing the game.
The opposite is also true – every time you bore new players that is an opportunity for them to stop playing the game.
Between level 21 and level 29 the new player gains nothing new – these are effectively dead levels. Sure, you get a skill point every level but mechanically there is nothing to overwhelm them. You swing a sword, you swing a sword again.
With the current trait system, the same can be said for 31 – 35, 37 – 41, 43 – 47, 49 – 53 and 55 – 59 before even Master traits are unlocked. That is 34 levels of padding to work out how to use traits, which seems excessive.
In addition, the chances of unlocking Major traits in regular play for a new player are minimal (Edge of the what now? Obsidian Sanctum? Dungeons? Map Completion?), leaving them with very little to play around with even once trait slots are actually unlocked.
Neither is there any rhyme nor reason for the unlocks – they do not ‘teach’ a player how to use the corresponding trait because they are simply a checklist of hoops to jump through which is exactly the same for every race and every class. The trait unlocks and tier changes are simply busy work and padding.
*Returning the trait tiers to give access to one minor trait at level 15 and then one additional trait point every five levels thereafter, with Master unlocked at level 40 and Grandmaster at 60 would be my preference.
*Keep unlocks for Master and Grandmaster, but Adept traits should all be available from the get go.
*No Personal story, Dungeon or Map Completes for unlocks.
Short Version: Dead levels are boring and turn people off. Laundry list trait unlocks are not conducive to entertaining play. Adept traits should be unlocked automatically. Return trait tiers to their previous levels. Please.
I just found one in the Fields of Ruin…
Inculpatus, you dancer! Yes, that seems to have cured my problem, many thanks.
Thanks , that is interesting that it isn’t just me. However, I cannot locate the file mentioned in that post so I will have to contact support it seems.
I am currently having real trouble logging on, but the strange thing is that it is only with one particular character.
My L80 Human Guardian simply cannot seem to connect to the game server for more than a few seconds, meaning that I either get stuck in an endlessly repeating load screen or I load in and cannot activate skills or interact with the world in any way.
My guild chat still works. I am able to log in with all the other characters in my account (although I do get that ‘Firewall’ error pop-up appear but it doesn’t actually affect my game most of the time). I have tried logging in to the same zone he is currently stuck in with other characters and all my other characters have no issue. Sometimes I get lucky and can play with this character, but most of the time I cannot and after GMT 19:30 I have no chance.
These problems have been becoming more frequent recently. I had similar problems with a human necromancer who used to occupy the same character slot. It is really strange that only this character is affected so consistently.
I am uncertain how to proceed. Any ideas?