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Ever since the September 14 patch around midnight PDT, I’ve noticed in my personal story quests that many of the cutscenes have broken dialogue where the NPCs won’t speak. The text comes up, but the NPC’s mouth neither moves, nor does sound play. It’s quite the nuisance, especially since Magister Seiran (the sound bugs don’t just occur within the Priory story arches) has one of the best voiceovers in the game.