Showing Posts For Two X Knives Style.4592:
The game is named after the events Adine mentioned but that doesn’t mean there can’t be GvG. GW1 has GvG and it took place after the events in the lore. It’d be happy to see any form of GvG even GvG from GW1 just reskinned for GW2 would make me happy.
Are you really going to call me nearsighted? I’m not the one going “there’s a problem let’s fix it NOW with a lfg system” without looking at the effects the system could have on the game. It’s like having an illness and getting surgery done right away when the doctors recommend medicine first. Why wouldn’t you want to try out the gw1 style system first and IF that doesn’t work move on to the automatic lfg system? Why go for a complex system that once it is in place would be near impossible to remove?
@Dead
Yes I played EQ when I was younger and yes I remember how god awful questing was it in. You could classify every game today as giving instant gratification when compared to EQ. That doesn’t mean people still don’t ask for more. At the rate games are going you would be given free gold and gear for just logging in every day.
As for the communities being different between the games you are ignorant if you genuinely believe that. WoW has had 8 years of success and has become the standard for mmo’s. It would be foolish to not look at and analyze what blizzard did to make their game so successful. That’s why it’s so important to compare the games even though they are different. It would be like comparing Pepsi and Coke. Yea they are different but you can still compare them.
I’d also appreciate if you didn’t make your post sound like a sighing teenage girl that has to nit-pick every sentence and then end every statement with a rhetorical question to make themselves look superior and smarter. OK?
Having an option to turn on and off guild notifications would be nice. It be nice to know when people log on and off without having to hit g every so often. And if you don’t want to know then keep the option off and it would be the same as it is now.
Don’t they already have a LFG system? Not automated but I saw some people with an icon over them showing they are LFG.
Indeed they do. But iirc the current lfg system is limited to zone. It also just lists your name; you can’t pick why you are looking for a group. Correctly me if I’m wrong on that.
More weapons mean more diversity which gives players more options. Having more options lead to more creative play which is always a good thing. A drawback to more weapons is balancing them but that can be handled. That being said it would be a great idea to slowly introduce more weapons into the game.
I believe during early beta Eles did have weapon swap. But as it turned out having 40 skills makes you rather OP since you have something for every scenario. Although your suggestion still limits the amount of skills to 20 it might make the ele too strong since it will be too versatile. But only testing could prove if its overpowered or not.
It’s a bit much to say that Anet lost all trust from its playerbase and in fact I’ve seen this exact thing before. People lost all faith when ursan was introduced. People lost all faith when VoD was removed from GvG. There was a lot of these events over the years. And it was part of the playerbase that lost faith not everyone. But its a catch 22, regardless of the actions Anet takes a part of the playerbase will be upset with the changes/ lack of changes. I’m just saying the game is still young and it’s too early to call the game ruined/dead.
Have faith in Anet. If gw2 is your favorite game then you should remember that Anet is the company that made it your favorite game. They are creating a game and putting it out there. You are playing THEIR game. It is not Anet should make the game I want b/c I’m a customer. To call for a rebirth 3 months after launch is a bit much. Things take time and sometimes you just have to wait and see how things plan out. Anet has a vision for the game, let them go with it. People are too eager to raise pitchforks nowadays; Kotaku, “ArenaNet Adds ‘Ascended Gear’ To Guild Wars 2, Upset Players Grab Their Pitchforks.”
LFG is a fantastic feature. So what it sometimes you fail at a dungeon. Are you really that uptight that you can’t handle a little failure? So what if a couple of people have to carry the rest. It’s called helping people out.
The alternative is that people dont get to play at all. Not acceptable – ever.
Anyone who believes wow was better without a LFG or that wows problems were caused by LFG, is a fool. LFG opened the game up to people who didnt have all the gear and were being repeatedly excluded from playing. What damaged WoW was that exclusion and the stupidly high increases in damage that came with each tier of gear. There simply became no point in playing and the gear score scum community ruined it.
I led a top 200 US 25man for close to two years. I grinded my rank 9 in GW1 as well as ladder grinded with my guild to top 200 gvg. I know what failure is, trust me. I stuck through all the bad and ugly nights.
There’s a difference between carrying and helping. If I felt that 1-2 people were “helping” others in lfg I would have used that word instead of carrying.
LFG in WoW allowed people to do 5mans. 5 mans are where you “gear up” for raids. People weren’t excluded from this because of the gear treadmill and and the high end gear people got in raids. What LFG allowed for was an easy and anonymous way to do 5mans. Which in turn had negative effects on low n mid pop servers. That is why you see about 300 25guilds on 1 server and about 3 on another. Those servers died alongside their communities. And no I am not saying LFG is the sole reason why this happened but it opened doors that led to this. It catered to a mindset that is detrimental to a game.
And the truth is that the “gear score scum community” were the same people asking for LFG as well as the same people that latter asked for LFR.
Since you said gear score that makes me think you are rather out of touch with the game as that term hasn’t been used in about two years. The top end players knew that player>gear and that gear was not absolute anyway.
Signed.
A fool
The only problem with wows system was the Tank and healer compared to the DPS que times. Since this game doesn’t have those roles There would only be one que and the system would be better then wows.
Looking from a purely “does this system get me a faster group” perspective that’s right. But like I said earlier there were A LOT of problems that the system caused/accelerated. If you look at it with the mindset of instant gratification then yes the system would work better in GW then WoW. But that mindset will lead to the destruction of communities and the game. WoW is in a terrible spot now and is past its golden age. Why would anyone want to adapt the changes they made to WoW knowing what the game and its community has become?
(edited by Two X Knives Style.4592)
Let me just reiterate and state that I do agree that a lfg system is needed. The method of spamming chat which is limited by servers has its limitations and have caused the problems that exist.
GW1 wouldn’t do, because:
- The text is free. In overflow servers used by multiple languages, it becomes a babel tower.
- It has limited text. If what you want to put has a longer name you’ll end up with acronyms, and it doesn’t allow you to put multiple things.
- It’s limited to one area. So it doesn’t allow you to LFG for “Ascalon Catacombs route 1” while you are in Queensdale.
Those are indeed all limitations of the GW1 system but they can also be fixed easily. The different languages being a problem bc of overflow servers wont be a problem bc the looking for party window is across all servers. Any language barrier that would occur would be the no different from problems that already exist. The text limit can be increased and the window can be made global and not limited to areas. I’m not saying take the gw1 system’s code line by line and throw it into gw2 but rather use it as a starting point for the system in gw2.
As for the lack of communication such as 6 hours of nothing that seems to be more of a problem of the gaming community itself then the game. People that have played mmo’s for years can notice a clear difference between communities now and communities seven or more years ago.
GW1 and GW2 are two different games. I believe Anet has stated that besides HoM there will be nothing carrying over from Gw1 to Gw2 (besides the lore of course). Also the favor of the gods system you speak about is the OLD system. That system was removed years ago and a new one was implemented. http://wiki.guildwars.com/wiki/Favor_of_the_Gods
If you are trying to get a hero title in gw1 best of luck to you. You are about 5 years too late on that.
First GW2 does not got the same world PvP that wow got. So i dont think WvW will die because of LFG , since well … it kinds of does not depend on it for anything.
Third , also not like WoW , GW2 does not have a healer/tank/dps , that means people would not need to wait 30 mins till the group got people for roles … since there are no roles to begin with.
I mentioned WoW world pvp dieing just as an example of a negative effect. I would agree with you that WvW would be uneffected but WvW is nothing like WoW world pvp. It’s like comparing apples n oranges.
Your other point about queue times is quite true. But we don’t know how much queue times would be period as well as what type of groups who could get. A group of 5 warriors might not have the best time in a dungeon.
It doesn’t need a system like WoW’s because it isn’t WoW.
But people still has to LFG.
It just doesn’t have to be like WoW’s.
I can’t tell if you are agreeing with me due to wording. But yes I agree the system doesn’t need to be like WoW and I feel the system should not be like WoW. I agree that a system is needed and I suggested using the GW1 system in my first post.
I see a lot of discussion on different sites about how GW2 needs a LFG system. As someone that played gw1 for two years and WoW for 4 years I have to strongly disagree with this. The LFG system that WoW uses had way too many negative impacts to justify the positive impacts. Did it make finding a dungeon group faster and easier? Yes for sure it did. Were these groups successful? Not really. The majority of the time it would be 1-2 people that carry the rest of the group or the group would just fall apart. The LFG system gave people the instant satisfaction that they wanted (Unless you were a dps where you had to wait 30mins for a spot anyway). But what was not expected was the negative impact LFG had on the communities in the realms. People stopped talking with each other, there was no need to communicate with others. People could now log on, queue up, tab out, accept the queue pop and collect their loots without ever speaking to anyone or moving out of town. This is so bad for a community. World pvp became extinct b/c of this. Eventually LFG led to LFR which did the same thing but made matter even worse. Yes I know I am talking about WoW and GW2 is very different from WoW. But if the system had those negatives effects on the community in one game where the player base is practically the same in another I can not understand the reasoning for wanting that system in GW2.
The system that should be implemented imo is the party search system from GW1. A basic cross district system that shows a list of people and what they want to do. Clearly modify the system to change districts to servers and you have a great working system. It makes finding groups easier but still requires people to actually TALK to each other. In addition it makes players look for groups rather then hitting the ‘find me a group button’ and afking until it pops. A cross server bulletin board is what is needed, not a mindless hit the queue button window. Waiting 10-20mins for a group isn’t the end of the world. The need for instant gratification will only lead to terrible and irreversible changes to GW2.