Showing Posts For UdderChaos.9743:

Unsatisfied with new updates!

in Suggestions

Posted by: UdderChaos.9743

UdderChaos.9743

@ the OP:

Content creation is actually a different skill set from fixing bugs. That is to say, some people are very good at creating stuff, but not editing it, and some people are very good at editing stuff, and not creating it. That’s why there are both authors and editors. That’s why there are game designers and coders. That’s why there are programmers who are trouble shooters.

And sometimes, often even, throwing more bodies at a problem increases the time it takes to fix something. You may not see how that can be, but it doesn’t make it less true.

Ever hear the expression two many chefs spoil the broth? It’s not completely untrue.

Then there’s the other side of the story you’re not considering. Your’e one person but you’re not all people. And a lot of people run out of content, get bored, and leave. It happens all the time. A lot of people are just looking for stuff to do. Which means that if those people left because there was no content, who would the programming team be fixing the bugs for?

I’m thinking that Anet probably has a pretty good idea on how to run a business, and I think they’re doing pretty well. I think if they stopped creating content to fix all the bugs, and put more people on it (which wouldn’t necessarily decrease the time involved), they’d have less people playing the game, and less income, and therefore less content moving on. Then more people would leave the game and they’d have gone and fixed all the bugs for nothing.

The kind of content creation they are doing must require programmers, and also the creative minds behind these new events could be put to task on the solutions to the issues within the profession design.

I really don’t see how having more people working on a problem makes it harder, this is nonsense.

As for the content vs bugs. Yes i guess in a very cynical way it could make A-Net more money by making more content, but i do know people who will not play guild wars because of at least two of the reasons i stated, but i am yet to meet anyone in real life or my guild that is really that happy about the new content other than “oh meh, lets check it out”. So there are people who refuse to play because of the issues, i say issues because its not just bugs, like the odd item not working, its much bigger issues that are not just programming ones, design issues as well.

Unsatisfied with new updates!

in Suggestions

Posted by: UdderChaos.9743

UdderChaos.9743

ArenaNet has fixed and polished so much content, why are you concentrating so much on all the things they haven’t?

Because that’s the only way they can make and justify their point.

Completely ignore all the positive aspects but point out the negatives.

You see it a lot in politics (i.e. never say nice things about your opponent) and you see it here among MMO players.

…………..Whats the point on focusing positive aspects on the game,shouldnt we be focusing on the negatives so we can improve it.I don’t get your fanboy logic.

Of course we should be. But kittening and complaining about being ‘disappointed’ about not fixing the negatives is pretty short-sighted.

You expect the world out of Anet and a 100% bug-free game (go find me a bug-free game, I dare you) and fail to see that they have done a lot in QOL improvements.

I expect them to continue to fix bugs. Some take longer than others.

So what?People cant complain about stuff they are not happy about?Is that it?If I had a dead kittenroach on my plate of food and i complained about it im short-sighted.People are not allowed to complain/criticize the game?So you would want have the whole forum dedicated omg thank you Anet.Good job anet.Wow nicely done anet.Focus on the positives all they long huh.

I bet you’re one of those people who would troll on and criticize a player in sports despite him being well above average.

“Our star baseball player is getting a hit 3 times out of 10? 70% failure?! TERRIBLE PLAYER!”

There are always time for improvement, but what we have is good now. I don’t expect Anet to stop fixing bugs. If the QOL improvements started to disappear, yeah I’d get PO’d. But we have it good and I give Anet leeway. I’m not going to pick on them because they have done a good job so far.

And there is a difference between criticism and constructive criticism. All I’m seeing is pretty generic and outlandish statements (only mesmer classis good at utility? da kitten?) on how Anet is screwing up this game. That’s not constructive.

In your eyes yeah Anet does kitten well 10/10 most of the time.If they do they wouldnt have complaint threads on their forum.Only in your eyes they have done a good job so far.

I’m far from a fanboy. You may have missed my long post on the farming nerfs awhile back, where I kittened at Anet, but also provided constructive criticism, which OP has failed to do.

https://forum-en.gw2archive.eu/forum/game/gw2/Very-Disappointed/first

I’m more of a ‘reasonable’ and ‘fair’ player. If this game deserves to be criticized, then I will agree with it. But if you’re biased, unreasonable or down right clueless then I will do my best to point out what’s wrong with what you wrote.

Sure what you post is considered constructive criticism,what other people post are considered unreasonable

I’m sure he’ll gladly take back that statement if you would kindly point out where the OP provides any constructive Feedback…

All I see in the OP is that 1. The OP sucks at the game. and 2. WAAA WAAA WAA fix it now because you are stupid Anet.

Vol already pointed out that the LS teams are not responsible for balance or bugs. Which pretty much nullifies everything else the OP said.

I’d post the list of bug fixes that they’ve done over the last year but since it runs into the 1000’s it would take 5 or 6 posts just to fit in the post size limit and would take hours to format…

Ive edited the post for constructive feedback, because apparently peoples cant see the obvious. As for your “i dont like what the op says about the game” = “OP is bad at the game” logic im just gonna leave, speaks for itself.

And then more flawed logic. So because A-Net has fixed bugs in the past, this means its acceptable to release constant buggy content instead of fixing bugs that are still there after their product has be out for almost a year? Would you use that same logic at work to your boss and say that you don’t need to come into work for a week because you came in for the last 70?

And ive already said the LS teams should be assigned to fixing bugs until the major ones are fixed, you make it out like the LS teams are completely incapable of fixing issues with the game as if its a different skill set or something lol.

Unsatisfied with new updates!

in Suggestions

Posted by: UdderChaos.9743

UdderChaos.9743

ArenaNet has fixed and polished so much content, why are you concentrating so much on all the things they haven’t?

Because that’s the only way they can make and justify their point.

Completely ignore all the positive aspects but point out the negatives.

You see it a lot in politics (i.e. never say nice things about your opponent) and you see it here among MMO players.

…………..Whats the point on focusing positive aspects on the game,shouldnt we be focusing on the negatives so we can improve it.I don’t get your fanboy logic.

Of course we should be. But kittening and complaining about being ‘disappointed’ about not fixing the negatives is pretty short-sighted.

You expect the world out of Anet and a 100% bug-free game (go find me a bug-free game, I dare you) and fail to see that they have done a lot in QOL improvements.

I expect them to continue to fix bugs. Some take longer than others.

So what?People cant complain about stuff they are not happy about?Is that it?If I had a dead kittenroach on my plate of food and i complained about it im short-sighted.People are not allowed to complain/criticize the game?So you would want have the whole forum dedicated omg thank you Anet.Good job anet.Wow nicely done anet.Focus on the positives all they long huh.

I bet you’re one of those people who would troll on and criticize a player in sports despite him being well above average.

“Our star baseball player is getting a hit 3 times out of 10? 70% failure?! TERRIBLE PLAYER!”

There are always time for improvement, but what we have is good now. I don’t expect Anet to stop fixing bugs. If the QOL improvements started to disappear, yeah I’d get PO’d. But we have it good and I give Anet leeway. I’m not going to pick on them because they have done a good job so far.

And there is a difference between criticism and constructive criticism. All I’m seeing is pretty generic and outlandish statements (only mesmer classis good at utility? da kitten?) on how Anet is screwing up this game. That’s not constructive.

In your eyes yeah Anet does kitten well 10/10 most of the time.If they do they wouldnt have complaint threads on their forum.Only in your eyes they have done a good job so far.

I’m far from a fanboy. You may have missed my long post on the farming nerfs awhile back, where I kittened at Anet, but also provided constructive criticism, which OP has failed to do.

https://forum-en.gw2archive.eu/forum/game/gw2/Very-Disappointed/first

I’m more of a ‘reasonable’ and ‘fair’ player. If this game deserves to be criticized, then I will agree with it. But if you’re biased, unreasonable or down right clueless then I will do my best to point out what’s wrong with what you wrote.

There have been months and months of constructive posts about these various issues and they have been ignored by a large. Only the lag delay has be issued, and they said something a long the lines of “cant fix it easily, have a tiny team working on it”. It’s just not good enough. This isn’t an indie game from Korea its a major western publisher with clearly so many resources it can have several teams working on new content bi-weekly yet they are allocating these tremendous resources at fixing these dire issues, it makes no sense. But if they want some constructive ideas, ill put some in the OP.

Unsatisfied with new updates!

in Suggestions

Posted by: UdderChaos.9743

UdderChaos.9743

Just to address a few points people have raised.
Firstly the response to the warrior Op damage is just rubbish, a team did cof speed run without 4 warriors well, grats. Meanwhile in normal land its obvious that for the average player that warriors do significantly more damage. There’s no doubt TA and other content is easily do-able with high skilled players of any composition, but its obvious that normal players will struggle to do good damage unless their playing a warrior, and certain fights are a lot harder for them without a mesmer(or guardian in some cases). You proved my point colsey by saying you could replace mesmer with guards, making the obviously exclusion of necro, ranger, engy, who all struggle to being anything worthwhile to a team at the moment, and you, by omission, have admitted this.

But as for the answer of “But they have fixed so much” and “Lol noob they have more than one dev team”. Well that’s not good enough. These are not minor issues, they are really big ones, and only off the top of my head, it is clear that A-Net are poorly managing their resources. A-Net pays a certain number of developers, and if 10 people, say, are busy making a parrot sing for the gem store, that’s 10 people not working on fixing these problems, its pretty simple. I think they really need to get their priorities straight, fix the main problems before making more by introducing content, its lazy to be honest.

Unsatisfied with new updates!

in Suggestions

Posted by: UdderChaos.9743

UdderChaos.9743

Don’t worry everyone!
Warriors might be still brokenly high damaging
Mesmers might have the only good utility in dungeons
Condition damage might still be fundamentally flawed
TA forward up is still broken and requires a team way beyond the obvious intended skill-level
There might still not be a looking for group despite the game being out for almost a year
Guild-wars might still not be in GuildWars yet
The Game might suffer from horrible ability lag due to poor programming
Most classes might suffer from fundamental issues with design in terms of builds

But at least we have Twisted Watchwork Finisher! and cool Zodiac Weapons!

Seriously though, there is so much that’s needs to be fixed and polished, why are A-Net concentrating so much on (wow it corrected hard followed by on as kitten, really?) making new content instead of polishing and finishing the current content and engine?

Here are some constructive solutions:

1) Warriors have a monopoly on self stacking might builds that also don’t deviate from their highest damaging tree. With for great justice and their banners too it makes for a deadly combo, where damage wise they can provide everything.

Either boost the base damage of other classes or a bigger rework would be to make might stacking builds by engineer, guardian and mesmer better (stacking more more on party members while still doing respectable damage.) And nerfing the amoutn of might warriors could stack upon themselves.

2) reflect is kind of Op coupled with aoe quickness. Help other glasses gives these effects and maybe bring in builds that can use the protection boon better for classes other than war/mes/gaurd.

3) Condition damage doesn’t scale as well. This is for two reasons. One is the damage doesn’t scale as well from items giving condition damage clearly. Second is that pure power builds are assisted by both critical strike chance and critical damage, making 3 stats on items all synergise. There needs to be another Condition damage stat that is useful, such as condition speed (making it tick faster and last shorter perhaps?) or perhaps allow conditions to crit with a different name, but not do 100% extra damage, maybe less. Call it condition potency perhaps? or Condition aggression? I don’t know.

The second issue is that condition damage doesn’t seem to scale in a party situation, ie there is only 25 bleeds, 1 burn, 1 poison ect allowed. So more condition damage members are only refreshing the timer, making it last longer but not do more damage.

Lastly The ability lag. To me this is one of the biggest. Its horrible and need to be fixed asap not set to a small team. All your skilled programmers should be working night and day on this, its not just a content issue but a large problem with your engine that effects all players gameplay. And if you cant fix it, hire a team that can if the problem really is that difficult, and this is something that should have be addressed in quality assurance in pre-release development testing.

(edited by UdderChaos.9743)