Ranger/Necromancer- Anvil Rock PvP
(edited by Unreal.4231)
Item: Kraitkin
Races: All
Sex: Both
Classes: All Trident Wielding classes (NECROMANCER/ELEMENTALIST/GUARDIAN/MESMER)
Equipment: Trident: Kraitkin
Problem:
The trident does not use its night cycle effects. The trident ignores ingame day/night, ignores “always night time” maps, and is permanently stuck in its daytime rotation.
All nighttime trails + effects are missing on all players, owners, classes, maps, and races. Nighttime effects briefly appear for a microsecond when casting a spell or using an attack, before vanishing and returning to the daytime version. This “resets” the trident’s animation cycle (the heads moving on the skin itself).
This LEGENDARY weapon does not have footfalls, does not have particle effects — it has the green light effect at night that is a major part of its identity and its been bugged for years and not working. GM Lightybug said in my support ticket that you guys are aware of this problem, and by the looks of the forums its been reported many times.
You can recreate the problem by literally equipping the trident on any character at any time in any map.
More Notes on Testing Process:
Attached: in game equipment, preview, underwater shots in multiple maps — night and day time maps for example. A screenshot of when it was working properly showing the former green aura surrounding the entire trident at nighttime compared to its daytime counterpart. Additionally attached is a screenshot of a support ticket about this issues from this week.
(edited by Unreal.4231)
i think this is areally good idea! Daily’s are kinda bland atm!
sigil: on crit 10% chance to spawn a jagger horror
i only win about 50% of the time using this : [
just post or something if you support the idea for a solo queue and rating system. that is all.
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