Showing Posts For Urfarah.2951:
@SpellofIniquity and @TheDarkSoul: I get what both of you are saying and, essentially, I don’t disagree with any of it. My experiences in WvW, having always been on HoD and never having joined a large WvW guild (I mostly know the players due to always seeing those that stick around and the times that they log on. That said, I usually roam alone or havoc in 3-5 groups with my ele, my thief, my necro, my ranger or my shatter mes and from times to times I join medium scale battles between 10-20. I always found 20+vs20+ to be too laggy and chaotic for my tastes, sometimes it can be fun, most of the times it doesn’t do it for me), are probably different from yours, which doesn’t make them necessarily better or worse, just different to varying degrees.
That being said, I think the combination of available “safe” builds and a general lack of challenge (or at least a change of pace) in the WvW maps generates/motivates this behaviour of just “going with the flow” in a lot of people. That and the fact that some people can’t deal with failure, like at all. Once I met a necro who raved at me because I escaped from him (while jumping all the time because, well, he was a necro, what was he going to do to stop me?) when he was trying to kill me near 10+ other people from Emily Bay. He was really mad because I fled and didn’t stay to die, because ele had mechanics that allowed me to flee, because I used blink and cleanses to toy with him and didn’t die (don’t blame him though, having played necro myself I know it can feel exasperating). And this is one case, I meet as many people who feel the need to insult others when they win as people who do that when they lose or feel somehow frustrated. Are they the majority? Fortunately no, otherwise my block list would be way bigger than it is. But from what I see this is somewhat telling, most people want rapid gratification, they don’t want a challenge or a change of pace, they want to feel good. And, frankly, things haven’t changed for the better in WvW for the last 3 years, the population is dwindling and only now we are getting new maps (which hopefully will be a good thing but I’m not holding my breath), I can’t really blame the players for this, this is more of a game development/maintenance problem as I see it. Until things change for the better, mechanically speaking, I sincerely don’t expect player behaviour to improve (c’mon people, surprise me and prove me wrong, I double dare you).
@TheDarkSoul: I agree with your point about good thieves but it can be applied to all classes, it just so happens that thieves and mesmers, since they have stealth, seem to motivate people to make less effort. From times to times players do surprise me, like a necro from NSP whom I attacked with my shatter mes the other day, totally underestimated her, which led me to blow my CDs in the wrong order and not pay attention to the environment, she used that to her advantage, held the fight for the longest time, peppered me with a gazillion condis and had the upper hand to the point where I would need to reset to survive but I ended up dying from an arrow on my back (most of the merit was hers though, she played her class and my mistakes well).
In my experience, I see roaming thieves ALL the time (and condi PU mesmer is the new thief now, ever since that patch. I gotta say though, I prefer to find a condi mesmer than a zerk thief, the zerk thief might be good and might surprise me and kill me with a burst, the condi mesmer… annoys me, that’s it. There wasn’t a single instance yet where I just couldn’t simply ignore a condi PU mesmer and move on). I used to see many warriors back in the cheese adrenaline (HAMMER STUN!) days, now I see fewer of them. I still see a fair number of eles (because d/d is just such a solid choice for aggressive small scale battles), a few rangers, fewer than I used to see engis and almost no necros and guards (and more guards than necros because they at least have some mobility). With some luck, the new maps will change things up a bit.
(edited by Urfarah.2951)
Thing is OP, when the majority of the roamers nowadays have abundant sources of stealth (either PU condi mesmers or thieves), most people, sensibly, think its a good idea to roam in small groups of 3-5 to avoid needless surprise ganks. Like that magic moment when you’re flipping a camp and, suddenly, 3 thieves and 2 mesmers “happen” upon you (and if you’re not a thief or a mesmer you’re very dead very quickly).
I truly think, based on my WvW experiences, that small roaming parties not only are a natural occurrence (have always, always, seen them. Rarely I see a non-stealth class roaming alone and, when I do see it, its a warrior with lots of mobility or a d/d ele), they’re also a perfectly viable defense strategy against frustration. You get to be with people (all those fun things that you can collectively do with dead bodies… fun times!), you get to have a chance against stealth if you don’t have reliable stealth and you get to flip things faster and more reliably, only advantages, as opposed to taking 2 steps and being sneak attacked by a thief (which is usually deadly for non-heavies because of thief damage spike) or a mesmer (which is just a nuisance if you have condi cleanse). Do I think thieves or mesmers are in the wrong for using their class mechanics? Definitely not, but neither are people who group up to do stuff for whatever reason. Are you allowed to seek fun and play (or at least try to) in a way you actually like (solo roaming)? Definitely, I hope so and same goes for other people. Which is why I don’t see a problem, you can’t simply force people to play in a way you expect or desire and/or blame them for not doing so (kitten you people, why aren’t you solo roaming anymore!?).
Can't finish last file of Nov 5th patch. [Merged]
in Account & Technical Support
Posted by: Urfarah.2951
I have the exact same problem, tried the exact same things and… still have the exact same problem. It doesn’t seem to affect anything, since I can log in the game normally, but its really annoying.
I don’t really post on the forums but this time I’m opening an exception just to say that the ONLY thing that keeps me playing GW2 (and the main reason I started playing it) is WvW (its the only time in this game that I really feel part of a community). It’s bugged as hell, its totally unbalanced (yay for crazy matchmaking) and it gives me all sorts of grief but its still the best, most singular experience this game has to offer, imo. I can’t, for the life of me, understand how Anet can create something with so much potential and treat it, and everyone who loves it, with such neglect. TBH, this golem event shenanigans is just another cherry atop my sad panda cake.
Anet will need to do much better if it ever wants to see my money again. I, like many others, even used to buy gems with money to support the game in the beginning, until I discovered how little they care about what I like the most. A LS and PvE focused “expansion”? No, thank you Anet, I don’t wanna pay to be bored to tears :p