Showing Posts For Vaitalien.3406:
Came here to basically say the exact same thing. The game update that happened today caused my guild to fail a bounty mission Like the OP, we assumed “within the next hour” was fine since it only takes 15 minutes, but yeah, we lost out.
A more accurate timer would be awesome, or perhaps it’s possible to not disconnect guild members with active missions? In the same way that players in a dungeon don’t get disconnected until they leave.
Not really a bug, but a usability issue.
Usually something like an NPC you can hit [f] to talk to them, then [f] again to close the window. However with the crafting window hitting [f] to close just re-opens the window.
This is most problematic when going to talk to the NPC next to the crafting station to buy supplies. If the player is too close to the station, hitting [f] brings up the wrong window and it’s a pain having to use the mouse to close it and then reposition the character and hit [f] again
Sometimes (maybe 1 in 10 times) when I open my crafting window, the order of each sub-category (e.g. Refinement, Bag, etc.) is not alphabetical. If I close the window and re-open it then it’s back to normal (alphabetical).