Showing Posts For Vakarianne.3018:
What ever happened to “When it’s ready?”
A brief summary of my old post.
One-time events are obviously not the optimum way to present content in your game.
— Trying to hit maximum concurrent users resulted in unplayability for many.
— Excluding a portion of your playerbase is never a good idea. The fastest way to turn people off your game is to exclude them for a reason out of their control (work, real life obligations, location, etc.).
— Running a hyped up event while simultaneously opening free trials results probably wasn’t the best idea for multiple reasons, namely server strains and bad first impressions.
— Please open a public test server for stress testing and better QA.
— Please don’t underestimate the size of your playerbase, or overestimate the integrity of your servers.
— Don’t let yourselves be rushed, please. More than anything, this entire event smacked of hasty work. The storytelling was disjointed, especially for people who could not attend the one time events, as NPCs referenced people and occurrences that had taken place earlier. The one time event structure itself seems like a much easier way out than making a dungeon or otherwise instanced content — which likely would have reduced the amount of bugged NPCs and lag, and would have allowed for better story flow.
I guess that’s all I have to say.
I got a PM about a thread merge, I wonder if they just accidentally deleted it.