Showing Posts For Valas.8427:
The Tool Belt is my favorite part about the Engineer. I actually hate the Kits. Why would I get rid of my guns and (in my opinion) waste a utility slot when I could have a more interesting gadget or some such. I generally roll a Static Discharge build on my engineer and rarely switch over to a flamethrower (the only kit I like to use). Destroying the tool belt would ruin the one thing I like most about the class. I know the Engineer has problems but there is a much better way to fix it than getting rid of the most interesting profession mechanic.
Your idea also sounds very close to elementalists. Why would you want that? I don’t play an ele because I dislike switching between attunements. People enjoying playing that profession and that is fine. I enjoy playing an engineer because of the tool belt not the kits. I don’t really care if a build I make isn’t viable as long as I like it. A class based all around kits does not interest me at all.
Not to mention some of the vistas are at the end of jumping puzzles. The only reason I’ve done some of them is for the vista.
The cooldown is over kill on an already weak mechanic. It is near impossible to keep your pet alive in a lot of scenarios. The 60 cooldown when swapping a dead pet is silly when the new pet is going to go down just as fast. You are being punished for something you have no control over and losing a chunk of your DPS for it. No other class can just have a chunk taken out of their DPS for a reason out of their control.