Showing Posts For Vampire.8654:
Most new players trickle in. Most people who trickle in aren’t going to stay anyway. Most of the “damage” you describe has already been done.
Do you know the percentage of players that stay long enough in an MMO to level something like a personal guild bank in the first place?
A decent percentage most likely due to the fact that it was fairly easy, and the average player who trickles in isn’t just playing for a few days and quitting. Especially when they purchased the game, back when GW2 was only p2p.
They could have easily just changed what was needed to make one if they just wanted to make that harder. It would have saved time and energy.
But they didn’t just do that. They introduced an entirely new system. Introducing an entirely new system for the tiny percentage of new accounts that would both log in and get that far into the game and keep playing it doesn’t sound like a good use of resources.
I agree, which is why they introduced it to give the old players new content, entice new players to join, while being able to justify the removal of (any new*) personal guilds for storage.
*since you love to harp on that one
On the other hand, they’ve had complaints about guild repping and people arguing about it since launch. The changes affect those people. Why do you think your theory is more likely than mine?
Because
They introduced an entirely new system. Introducing an entirely new system for the tiny
feature
that
could have been accomplished with a feature change
doesn’t sound like a good use of resources.
Additionally, my theory affects their bottom line, which is what investors love.
And before you say “Nu uh, Anet is a private company”, NCSoft is on the stock market and is the publisher.
Addendum: Also the other things I outlined in my first post that GW2 did to discourage additional storage space.
(edited by Vampire.8654)
But we got to keep our storage, all 3 banks. Also our ranking and permission system.
Not only us, but anyone we invite can use it.We just can’t make any other progress, and have no source of funding or the ability to create anything, including the banners we could create prior to HoT.
Yes, because if they forced you to delete all your personal guilds, where would you store all the items contained inside? It’s called being grandfathered in.
Which doesn’t change the answer. There are almost always, in MMOs more existing players than new ones. After the initial rush new players trickle in. Most people who were going to have a guild bank already had one when we were grandfathered in, so it was a pointless change to make just to put new people on an uneven footing. It makes no sense at all.
But making is so anyone can join multiple guilds without the pressure to get people to rep makes a lot of sense.
I’m not sure I understand your point here? You’re saying the only way they would have done it to encourage storage expansion purchases is by deleting all the personal guilds already in existence? That causes the issues I already described.
Additionally, even if newer players on trickle in, after expansions, some updates, etc new players do sign up. And the quote sometimes a little is better than nothing at all. Let’s say you sold magazine subscriptions. At first you had buy 1 get 1 free, and lots of people bought subscriptions initially. Some time in the future, you remove the buy 1 get 1 free part. Is it pointless selling subscriptions now because a majority of people already have one? You can still make money off the people who are still trickling in.
Additionally, timelines do apply. The removal of influence happened before GW2 went f2p. F2p most likely brought in a new source of players altogether.
But we got to keep our storage, all 3 banks. Also our ranking and permission system.
Not only us, but anyone we invite can use it.We just can’t make any other progress, and have no source of funding or the ability to create anything, including the banners we could create prior to HoT.
Yes, because if they forced you to delete all your personal guilds, where would you store all the items contained inside? It’s called being grandfathered in.
They took influence away to kill off micro guilds. A shame imo.
Not sure I agree. There were a lot of complaints about having to rep. It seems like influence was at odds with the multi-guild system, so they changed it. I think the micro-guild affect was a side affect. More like collateral damage, than something specifically intended.
I’m not sure how anyone can definitively say why they did it unless they were there when the decision to do it was made.
Basing my conclusions based off other things GW2 does, it does seem like they removed it to kill off personal guilds so people couldn’t use it as additional storage.
They have a 10 mail limit for mail from players so people can’t use it as additional storage.
They only have an option for take all in the auction house presumably for the same reason. It’s not difficult to add an option to take items individually, as other games do.
Personal guilds allowed for a lot of extra free storage, which goes against ANet’s goal, to get people to use the gem store to buy additional storage.
Talk about confirmation bias. People have complained about many things that Anet has changed. Surely there were easier ways to get rid of the personal banking thing than changing influence to something else.
They could have simply, if they wanted, made the minimum guild size 10.
Because everyone who had personal banks before still has them. The logic doesn’t really hold up.
Cause it’s not as simple as saying “Hey everyone, with the update of guild halls we’re deleting all guilds with only 1 member in them!” That’d kitten a ton of people off who store stuff in there. Additionally, locking everyone’s guild until they cleaned their guild bank out would have a similar reaction. The easiest way to handle it with little protest is to do what they did, make it more difficult going forward. It’s called grandfathering.
They took influence away to kill off micro guilds. A shame imo.
Not sure I agree. There were a lot of complaints about having to rep. It seems like influence was at odds with the multi-guild system, so they changed it. I think the micro-guild affect was a side affect. More like collateral damage, than something specifically intended.
I’m not sure how anyone can definitively say why they did it unless they were there when the decision to do it was made.
Basing my conclusions based off other things GW2 does, it does seem like they removed it to kill off personal guilds so people couldn’t use it as additional storage.
They have a 10 mail limit for mail from players so people can’t use it as additional storage.
They only have an option for take all in the auction house presumably for the same reason. It’s not difficult to add an option to take items individually, as other games do.
Personal guilds allowed for a lot of extra free storage, which goes against ANet’s goal, to get people to use the gem store to buy additional storage.
So many variable to me that I can almost code it :P
if new class is released then if new class <> light armor then create new class else If heavy tengu cultural armor = samurai theme then create Guardian else create Ranger end if end if else If heavy tengu cultural armor = samurai theme then create Guardian else create Ranger end if end if
Not the most “refined” code but illustrate really well my idea haha
ew, visual basic, also your function calls are wrong, and you should use underscores instead of spaces, or quotation marks depending if you want them to be consts or strings
every single redesign screams I love Windows 8 nonstop
I want it to be an xpac but at the same time I want to read all the rage and qq if/when they just announce living story season 3
I’m going to guess too, all they’ll release is living story season 3 and all the hype is just because its almost time for the quarter reports and another round of investing
The announcement has to be something big otherwise it wouldnt be announced like this.
I agree, season 3 of living story is big enough to be announced like this. Imagine the disappointment in forums after the announcement