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Waypointing or gliding to escape combat...

in WvW

Posted by: Velran.1052

Velran.1052

Honey, it’s absolutely about people running away.

You even included gliding in the OP, don’t even pretend.

You’re annoyed because you can’t use your completely lame, brainless to play roaming build to kill off someone not built to fight you, don’t even pretend otherwise.

Here’s an idea, maybe adapt to the reality that a roamer’s job is supposed to be cutting off reinforcements and flipping camps.

Not 1v1’ing every person you can see.

You want to talk about what’s killing WvW? It’s people like you.

No one needs a useless selfish roamer that just goes and gets pointless kills. You’re doing nothing for your server, you’re actually more pointless than a full glass pug that can’t push in a fight.

Haha, calling roaming builds lame and brainless. What a typical zergling, probably had your brain worn out by pressing nothing other than 1. Roaming is probably the one thing anymore in wvw that requires actual skill, considering how many zerglings like you would waypoint to gank the one roamer that got scouted.
Probably flipped more camps, ganked more dolyaks and ninja flipped more towers than you could ever do in your time pressing 1 in a zerg. You don’t even know what roaming is.

Your argument simply isn’t valid get over it. Trying to turn the replies into “daredevil hate” or a lack of skill on others players is pathetic. Nobody disengages and runs for it more than a DD. I don’t see anyone crying to Anet that their abilities should be on a timer. How about if Anet only gave thieves stealth every 60 seconds, or nerfed short bow 5. Lets make short bow 5 cost 10 initiative. How does that sound? Your argument is a joke. Have fun getting shafted in the future I hope it happens regularly. You clearly don’t see the common sense from the numerous replies. I’m out, you’re a waste of time.

My argument is more valid than you could ever grasp. You seem to have 0 knowledge about how classes work in this game. Like have you started playing this game yesterday? Because you have 0 sense of anything in this game, So get off your majestic high horse and actually play the game. Maybe you’ll learn some kitten. Using your daredevil hate to justify kittened mechanics. Could not be anymore patethic.

This thread really showed me how much of a crybaby the community in this game has become. Calling anything that kills you cheesy/brain dead/lame and boring. I honestly doubt any of you actually play WvW. The amount of pitiful hate over the fact that i play daredevil just shows why this game mode is going downhill. It’s all about pressing 1 behind a commander and otherwise sitting in a tower hoping nobody attacks it.

Continue to waypoint away like little scared babies, Justifying yourself with the fact that you have a crappy zerg build, And crying about being picked off while running back to the zerg.

I’m getting the kitten out of here so please go back to your usual tower camping and whatnot you casuals do. And for kitten sake please lock this thread. These people have the common sense of a dying goat and cant see past their own biases.

Waypointing or gliding to escape combat...

in WvW

Posted by: Velran.1052

Velran.1052

lol more people using their salt over daredevils to justify bad game mechanics. Movement speed is part of DD balance (or unbalance), and regardless of if it needs to be nerfed or not, you should not be inherently allowed to escape fights that easily.
Kittening hilarious when zerglings call roamers bad and demand not fighting anything that they cant win over. Guess this community will continue to be a cucked downhill spiral into casualness. Might as well replace other servers with AI that cant fight back so even with the crappiest zerg build you wouldn’t stand a chance of losing.

If you run a zerg build that can’t fight 1v1 then don’t go around alone. Otherwise you deserve to die. And this isn’t about people running away. This is about people waypointing the moment i render on their screen. I’ve had people WP away while outnumbering us, leaving their friends to die.

Waypointing or gliding to escape combat...

in WvW

Posted by: Velran.1052

Velran.1052

It’s honestly amazing that people are using the fact that i play daredevil to justify broken game mechanics. I cant imagine roaming on a class with less mobility considering how many people i have WP before even DD mobility can catch them. If you go outside with a kittenty build its your own god kitten fault.

This is the exact same reason that logging out while in combat counts you as dying. You should not be allowed to avoid playing the game just because you’re likely to loose in that situation.

Help me Find my perfect WvW class for me

in WvW

Posted by: Velran.1052

Velran.1052

Dragonhunter. Sword/shield + LB Marauder is meta now and its incredibly strong, and has nice buffing capabilities. Only downside is that it doesn’t have its own movement speed, So it relies on either traveler runes or swiftness from other people.

Waypointing or gliding to escape combat...

in WvW

Posted by: Velran.1052

Velran.1052

I actually play daredevil and the few times people manage to WP away from me is because they WP almost as soon as they see me from ranged. How is that fun, Or decent gameplay? Literally avoiding playing the game.

And adapt? Play a whole new class because of a new crap mechanic? And how many ranged stuns are there even? And from what people are telling me knockback doesn’t even break the glide.

Oh and defenders don’t need anymore advantages.

Waypointing or gliding to escape combat...

in WvW

Posted by: Velran.1052

Velran.1052

I can’t be the only one sick of having other players way point away from me before i can tag them. Make people have to sit still for 2-3 seconds in order to waypoint if the game detects that there’s an enemy nearby.

Also gliding needs to have something done about it, Since unless you play a build that has very high ranged dmg, People can just glide away from you and there’s nothing you can do about it (ex. Reds in EB camping their cliff and gliding away if anyone comes up there).

Make gliding interruptable by dmg or cc, Or just completely disable starting to glide while in combat. Its ridiculous.

Steal no longer prioritizes stability

in Thief

Posted by: Velran.1052

Velran.1052

Thanks for all the feedback. Would appreciate if you could bump this thread continue leaving your wonderful feedback until a dev finally answers this, Because I rarely go on the forums…

Steal no longer prioritizes stability

in Thief

Posted by: Velran.1052

Velran.1052

Title, Is this intended? Because whether it or isn’t, this is a YUGE nerf for any sort of pvp. (For those who didn’t know, you could previously steal to a target that had stability on it, have it always steal the stability then apply the daze)

Also how the kitten does condi cleanse prioritize really work (?) because I just cleansed my 3 vuln instead of my 10 bleeds with sword 2. Help.

Duels, Inspections and Vehicals

in Guild Wars 2 Discussion

Posted by: Velran.1052

Velran.1052

All this talk about inspection causing “Elitism”. Nobody cares what gear or build you run unless you choose to join THEIR group, in which case they deserve ALL the tools necessary to make sure that players who join are up to their standards, how ever ridiculous or unnecessary they are. If you disagree with said standards, you can make YOUR OWN group.

That said, obviously there should be an option to disable all players from inspecting you, blocked people should not be able to inspect and it should be permanently disabled in any form of PvP.

As for dueling, balance doesn’t matter, it should be a fun non-competitive activity for those who want it, and those who don’t should have an option to disable all duel requests, and make it on by default for all i care. It’s way more convenient being able to initiate a duel on the spot rather then having to go somewhere else, especially when waiting for world bosses, events, or just waiting on your lfg group to fill up.