Showing Posts For Vengeance.8361:
I don’t know that it “completely nerfed our dungeon viability”, but the way it’s implemented is certainly terrible for P/D.
With P/D you used to be able to Vital Shot, Vital Shot, C&D, Sneak Attack, repeat. The C&D landed just as the revealed debuff expired, and it was very neat/clean.
Now, the revealed debuff expires halfway in-between the third and fourth Vital Shot. It’s almost impossible to time the C&D unless you wait for the 4th Vital Shot, and if you do, P/D dps got nerfed by OVER 33%!That’s completely unacceptable for a weapon set that was already low compared to our other choices.
More shots need to be added to Sneak Attack or the attack speed of Vital Shot needs to be sped up… SOMETHING needs to be done to compensate because a 33% damage nerf in PvE due to a PvP change is absurd.
I feel your pain. With D/D I used to be ale to CnD, backstab, get off a full 1 combo then CnD again. The CnD would hit exactly when the Revealed debuff ended, it was beautiful. Now it ends somwhere between hit #2 and hit #3.
I can still CnD after hit #3 but it’s so clunky now. It just doesn’t feel as smooth. Top that off with the fact that longer rotations = fewer backstabs and significantly lower dps on long fights. It just feels awful all around.
TL;DR The extra second on revealed has so many more repercussions than just extending the time between stealth.
Well I know I should be doing less than the tooltip normally. I’ve been testing it on many different enemies and it seems to be consistently low.
I’ve been testing it on multiple enemies in areas where I am not down-leveled. Thief is level 63.
It could just be my imagination since Hidden Killer is bugged and I’m used to critting all the time. I just wanted to see if anyone else was experiencing this.
Ok so I know that Hidden Killer is bugged, as in it’s not triggering at all when you stealth.
I have noticed however, since the recent patch, that my Backstab is hitting for a pitiful amount now. It’s doing significantly less than the tootip says it should do and significantly less than my non-crit Backstabs did before the patch.
Has anyone else noticed this or is it just my imagination?