Showing Posts For Veracor.9175:
Tonic.9301Maybe your character isn’t referenced because saying that the lich lord was defeated by “a great hero whose name and gender were not recorded” sounds kind of dumb.
We all know the real person who took down the lich lord was that Istani Commoner in Kamadan.
I figured, after doing path 2 of Arah explorable, that the Mursaat were basically the Inquest of the last dragon uprising. As the races banded together, the Mursaat (or a splinter faction of them) developed Spectral magic and used that to phase out of the conflict, then come back at a later date after the dragons went back to sleep.
I assume the Spectral Agony skill in GW1 worked by partially phasing-out a target rather than completely, which would tear up a living person very quickly by making them fall apart from the inside out. Since their killers, the Titans, were non-living and we never saw Mursaat fighting anything that was non-living in GW1 (such as undead or golems), I’ll stick with this assumption. Besides, only the bundle of some ghostly thing provided any protection against it, unless you were a hero in which case you ran back and forth in a Firestorm while landing millisecond interrupts.
Remember, they weren’t really “Unseen.” They killed Saul’s lesser followers for accidentally encountering them, and the Stone Summit didn’t seem to have any problems spamming their catapults on them in Ice Caves of Sorrow; though you could argue that it wasn’t a well designed mission to begin with. The Mursaat, most likely, were normally visible and just actively hid from things. Perhaps they were afraid they would awaken minions of the dragons if they exerted too much of their magics, and thus used the White Mantle as a human frontend. It is unclear if their return to Tyria happened shortly before GW1 or long before — shortly before would probably make more sense for their behavior in the storyline.
You can turn off dialog volume in the options, but then you’ll also get lack of NPC chatter and soundless cutscenes.
On topic: Eat my dust!
I bought 3 slots when the headstart was just beginning and the servers were exploding from all the logins, and ended up getting 6 slots instead. I wish I had been buying something else there, because I’ll never roll the same class twice.
I don’t know anyone who has more than 12 slots, so I guess the only thing I can contribute to this thread is to say “Shop when the servers drop!”
(edited by Veracor.9175)
It recently occurred to me that the reason why people make a minimal bid on an item is that it basically lets them “bookmark” it so they can use their transactions tab to avoid searching for the same items repeatedly.
There’s no particle effects for the Magmaton skin.
Go to Heart of the Mists, then access a PvP Locker near the weapon merchant. You can preview almost all hammer skins in the game from there, though some will be missing particle effects.
Once you find a PvP skin you like, go to gw2db.com and search for that skin to find out which PvE items share that skin. If it is a low level skin, you can transmute it up.
This is how I found out about the Magmaton skin for my warrior’s hammer.
A. Yes. If you have a mace or hammer on swap, its weakness will not be extended.
B. No. Coral’s primary stat is precision.
They’re available cheap at low level on the trading post. Just grab one and transmute.
Guardian is good with plenty of options such as meditations, as is a Warrior traited for healing shouts in PvE and thus could go for offensive weapons (In WvW you’d want at least one shout swapped for Bola or Bull’s). You’re right in that they get a bit boring though, but that’s just the nature of being melee. Ranger and Necro are also good picks for an all-around build, though Necro could really use some dev love.
For the classes that have to play Bach on their keyboard to be effective, I have two friends who run a tanky dagger/dagger Ele and a tanky Engineer (changes his utilities a lot), they both work extremely well in PvE and WvW. The Ele will actually solo Warriors who don’t have stability or that mis-time their stun breaker.
Can’t give you an opinion on Mesmers or Thieves in PvE though.
They are soulbound on acquire, so no you can’t pass them to other characters.
Yes they stack, and it should be multiplicative.
I would prefer if this boss had a waypoint outside the door, and the door was closed during the fight. This would accomplish:
1). Take out graveyard zerging from certain paths.
2). GW1 style fight where you had to go at it until you wiped, and couldn’t trickle people back in.
3). Remove the 5-minute journeys of empty passageways when people have to waypoint back.
I think this would make the encounter a lot more fun without really changing the difficulty.
Tested the greatsword trait using steady weapons in spvp, seems to be working fine (71→74).
Because the other paths in most dungeons are very imbalanced, prone to bugging out, or aren’t rewarding. Not all of us are taking the shortest route by choice.
Please fix the other paths first.
Thank you.
My recommendation is to roll any classes you’re considering and take them to Heart of the Mists, where you can fool around with level 80 builds and all the skills. PvPing is optional, but it helps to know whether or not you like how the class builds or deals its damage.
I was a backline player in GW1 and I’m loving playing a Warrior at 80. No class can do everything, so don’t let a lack of something discourage you. I realize and accept my ranged options are lackluster, that I can’t tank like a Guardian can in high level dungeons, and that I can’t siege terribly well in WvW.
Thanks, searched around and apparently at some point I had left Bloodtide Coast with 12/13 hearts and then absentmindedly written it off as completed afterward.
My quest for 100% completion is nearing an end.
I have 300 hearts completed and can’t seem to find a 301st one. Has anyone found all 301 or is this last one missing?