Okay so I think a lot of this can be due to misunderstanding of how MMR actually works. The reason new players might face some veteran players is because when you start of unranked under the system you’ll have about 1500 MMR and now the thing that determines the accuracy of your MMR is called the Ratings Deviation. That is with the current history of said player how much their MMR may deviate from that base amount. The RD affects the range of MMR a new player can face you take that amount and double it, then add and subtract it to your MMR. The base RD for an unranked player is usually 350. So when an unranked player enters they can face an between 800 – 2200 MMR. As one plays the RD will decrease and more reliable information is input leading to a more accurate MMR and less fluctuation in the range. Yeah this system might make a new player appear on your team but it is better to start off with a very generalized MMR than sticking thin at 800 MMR with like A 50 RD at that point it makes it very hard for a new player who is actually good to climb and leads to a less enjoyable time overall for them since they aren’t facing people who are actually at their skill level.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.