Showing Posts For Voidstar.3620:

Banners: Can we finally get these updated?

in Warrior

Posted by: Voidstar.3620

Voidstar.3620

I like the way banners work. They make a great blast finisher. Their trait needs a 20% reduced cooldown and they have needed new artwork since launch, but otherwise they are fine..

If you want to use it like an engi kit, pick it back up.

Warrior Ultimate - Head butt please rework

in Warrior

Posted by: Voidstar.3620

Voidstar.3620

Wear a helmet. Headbutt is the most fun elite skill warriors have.

[LF] Condition roaming build

in Engineer

Posted by: Voidstar.3620

Voidstar.3620

I know most people think elite is always better than non elite, and usually it is true, but in this case I really don’t feel Scrapper is a big contribution for a condition engineer, you get much more from Inventions or Tools.

I use tools. I just don’t use alchemy. I know the engineer community believes alchemy is a must have, and for good reason. I don’t necessarily think scrapper is a better build than alchemy (although I do beat plenty of hammer scrapper meta builds with it). This build plays more like a thief. Pistol bursts out of stealth are fun on a scrapper.

[LF] Condition roaming build

in Engineer

Posted by: Voidstar.3620

Voidstar.3620

Here is my condition scrapper build that I really enjoy. Shield, tool kit and rocket boots can also work.

http://gw2skills.net/editor/?vdIQJAqancoC1ahdpCGpCEqiF2iC8DLxAgO4H+lfMHHjvA-T1hGABE/gAWTPAAnQAM2fgKlgPq+TSK/CAgAMzyMAG6QH6QH6QbmzcmzcmzsQALWDA-w

(edited by Voidstar.3620)

Unable to verify GW2 executable.

in Account & Technical Support

Posted by: Voidstar.3620

Voidstar.3620

I am having the same problem as well with the new Apr 19th patch. No AV or Firewall running. Uninstalled and rebooted and unable to reinstall the game without getting the same error message.

Why nerf ice bow into oblivion?

in Elementalist

Posted by: Voidstar.3620

Voidstar.3620

Wouldn’t a 20% damage nerf accomplish the same goal without making the utility worthless?

Why nerf ice bow into oblivion?

in Elementalist

Posted by: Voidstar.3620

Voidstar.3620

The ice bow is already never used in pvp (except by me because I try to not just play meta cookie cutter builds).

Why nerf a skill to the point where it will never be used again?

(edited by Voidstar.3620)

Issues with character art, weapons, or armor?

in Bugs: Game, Forum, Website

Posted by: Voidstar.3620

Voidstar.3620

Race: Charr
Gender: Male
Profession: Engineer

Engineer kits and shields are now hiding all back pieces.

Charrzooka clips through the ground when held and when worn on the back. Simply needs to be moved further up the back as it hangs very low anyway.

Attachments:

Engineer Known Bugs (Post-Feature Pack)

in Bugs: Game, Forum, Website

Posted by: Voidstar.3620

Voidstar.3620

Great bug thread. Also, kits are now hiding backpieces.

Engineer Flamethrower Kit

in Bugs: Game, Forum, Website

Posted by: Voidstar.3620

Voidstar.3620

Thank you for the recent changes to flamethrower. They were much needed and something the community has been asking for. I would also suggest that smoke vent should create a smoke field.

Several bugs have cropped up as a result of the recent changes.

The Juggernaut trait is no longer giving 200 toughness.

The Deadly mixture trait is not increasing the damage in the tooltip. It seems to be functioning properly otherwise.

Engineer kits now hide all back items. The only thing that made my kits look kitten was infusing them with my tempered spinal blades (attachment included).

Attachments:

List of Engineer bugs (Traits)

in Bugs: Game, Forum, Website

Posted by: Voidstar.3620

Voidstar.3620

Monday morning bump

Hobo Sacks: A Terrible Fashion Statement

in Engineer

Posted by: Voidstar.3620

Voidstar.3620

Anet, instead of hiding our backpieces give us the option to hide our hobosack. You have your character model standardization now, so hobosacks shouldn’t matter.

Please don’t nerf my style and take away my tempered spinal blades. They were the only thing that made my hobosack look kitten.

Attachments:

List of Engineer bugs (Traits)

in Bugs: Game, Forum, Website

Posted by: Voidstar.3620

Voidstar.3620

Also, deadly mixture is not displaying properly or adding its damage to certain kills.

Also, back items are no longer displayed when equipping an engi kit.

All Engie Flame kit Bugs

in Bugs: Game, Forum, Website

Posted by: Voidstar.3620

Voidstar.3620

Also, back items no longer display when equipping a kit. Please change this back Anet. My tempered spinal blades were so kitten.

All Engie Flame kit Bugs

in Bugs: Game, Forum, Website

Posted by: Voidstar.3620

Voidstar.3620

Bump. Also, engi backpieces no longer display when equipping my FT kit. Please fix this Anet. My spinal blades were the only thing that made my hobosacks look kitten.

Attachments:

Engi bug with trait "Deadly Mixture"

in Bugs: Game, Forum, Website

Posted by: Voidstar.3620

Voidstar.3620

Bump. Juggernaut also not giving 200 toughness. Also, backpiece no longer showing when equipping a kit. Please fix this Anet. I miss my tempered spinal blades fused with my FT kit. It looked so kitten.

Engi Juggernaut Bug and Deadly Mixture Bug

in Bugs: Game, Forum, Website

Posted by: Voidstar.3620

Voidstar.3620

Bump. Also, engi back pieces are not displaying anymore when equipping a kit. Please change this back. My tempered spinal blades were the only thing that made my hobosack sexy. Please fix this Anet.

[Engineer] Juggernaut and Deadly Mixture bug

in Bugs: Game, Forum, Website

Posted by: Voidstar.3620

Voidstar.3620

Bump. Also back items are no longer displaying when equipping a kit. Please someone at Anet fix this. I miss my tempered spinal blades fused with my FT kit.

Attachments:

Engineer 2 new bugs:

in Bugs: Game, Forum, Website

Posted by: Voidstar.3620

Voidstar.3620

Also, back items are no longer showing when equipping a kit. Please fix this as well. I miss my tempered spinal blades.

Engineer Backitem now invisible.

in Bugs: Game, Forum, Website

Posted by: Voidstar.3620

Voidstar.3620

Please fix this Anet. I used to look so kitten with my spinal blades fused with my engi kit. Now I’m stuck with the same floating back crap hobosack that I had before I got my blades. Please don’t make this bug permanent.

Attachments:

juggernaut trait doesn’t increase toughness

in Bugs: Game, Forum, Website

Posted by: Voidstar.3620

Voidstar.3620

Deadly mixture and juggernaut are bugged. Also engi back items are not longer displayed when equipping a kit.

I will no longer be recommending this game.

in Guild Wars 2 Discussion

Posted by: Voidstar.3620

Voidstar.3620

Dear ArenaNet,

I will no longer be recommending this game, nor will I spend another dime on gems or any future expansions. I’m so disappointed by the direction you are taking I have debated several times just uninstalling GW2 altogether to save myself future heartbreak.

Because this was my all-time favorite game, ever. I feel like a pet has just died with this latest patch.

Here is my list of specific grievances:

1. Leveling – Level Gating:
I will not level another character. Both of the friends I talked into buying your game have now quit because of the new leveling gating. One of them had just purchased his twelfth character slot. The best thing about the leveling experience in GW2 was that you could get started with a full player experience from the very beginning: completing maps, collecting resources, and learning/unlocking your weapons. Even low level play was action packed. You’ve ruined it.

2. PVP – Character Standardization Modeling
The character standardization modeling is the second worst thing I have ever seen introduced to a game (behind your level gating). Players will no longer be able to experience the full personality of this game without placing themselves at a competitive disadvantage. You claim this is for your high level gamers. How does lowering the skill cap benefit high level play? It doesn’t. It only makes the game worse for everyone involved.

4v5s
Yet you’ve failed to address the worst thing about PVP which is the 4v5. AFKers are ruining the PVP experience. One in every five games is a 4v5. A PVP game should never start without five players on each side who have actively selected entering the match. Automatically throwing AFK players into a match only to have them sit there is no solution, nor is starting a match with only 4 players on one side or the other. The rudimentary level or programming it would take to fix this is mind boggling simple, yet you choose to spend your development resources on crap like character standardization, something nobody in the community was complaining about.

3. Balance
Elementalist tornado is a worthless elite skill without a projectile reflect. It is even more worthless now without empowering meteor shower. Fiery Great Sword was only useful in PVP for its movement and only useful in dungeons for fiery trail. No more FGS in dungeons apparently.

4. Backpieces
So you nerfed my ele and my warrior and my necro, but all of that would have been forgiven because you finally buffed flamethrower. So I logged onto my engi only to discover that you destroyed his style (attachment included). Even though engis have been complaining about how bad hobosacks look since launch, I figured out how to actually make mine look good by infusing it with spinal blades. I was so happy with how well the character came together. Not anymore. You’ve taken that away as well. I’m back to the same floating back crap hobosack I was stuck with while leveling.

Couldn’t you have made hiding the backpiece when clipping an option in the player panel rather than just making the decision game wide for everyone? Many of us were very happy with the way our characters looked. The only endgame to this game is style and you’ve ruined that for me as well, at least with my favorite character.

5. Complete lack of communication with your player base
None of these changes were asked for by the community that has been supporting you for over two years now. Why don’t you run a test server so that players can review and respond to your patches before they go live? Why does it seem to take years to respond to actual player feedback?

Sincerely,
VS

Attachments: