Showing Posts For WarLancer.1492:

Nerf Ele Downed 2 in WvW sieges

in Elementalist

Posted by: WarLancer.1492

WarLancer.1492

and yes i agree with all of the above 1 person doing anything is more annoying than anything… but a well organised group can ofcourse be good at what they want to do… wvwvw is group based thinking large scale shows that the attempts of one person trying to hinder a group will be of much better creating an arrow cart on the keep wall instead of acting the hero…

Nerf Ele Downed 2 in WvW sieges

in Elementalist

Posted by: WarLancer.1492

WarLancer.1492

Yes i agree that having a escape on downed is a strange choice a teleport may be better but too many classes have that , if they upped arcane shield to 5 or mabye even 6 hits thats would be worth it, then make our downed cause a random bouncing ball that has knockback on hit like the one from chieften fight…

not sure what they can do while our mist form is not an inconvince to others like a gaurdians or even a warriors throw which when used in a 1 v 1 fight at the right time means a 100% chance to get back up and fight its still far better when safety is nearby .

Nerf Ele Downed 2 in WvW sieges

in Elementalist

Posted by: WarLancer.1492

WarLancer.1492

True and i do this to… but all classes can do this most classes warrior endure pain passive and active, thief spinning ultimate that hurts so much and reflects projectiles, guardians… mesmer oh god… not sure about others but from fighting necromancer they have like 3 health bars

i am saying that most classes have better passive defence than a elementalist most classes can take me than 3 hits ( arcane shield ) before dying expecially if they keep and eye on thier cooldowns…

i have on my warrior used 100 blades whirl , thrown ~ switch ulti from longbow and so on the my passive endure pain kicked in… i went back in since movement abilites break slows… then after heading came back out and did the same this time using my own endure pain…

now remember during this entire i was a total meat shield … i killed 2 players didnt dodge my stun and frenzy 100b and crippled many others while spreading plenty of aoe damage i surivived for like 15 or more secs before passive endure pain kicked in…

i am just saying a lot of chars have options for this… only thing is an elementalist can do this in any build which is mabye a bit overpowered.

Nerf Ele Downed 2 in WvW sieges

in Elementalist

Posted by: WarLancer.1492

WarLancer.1492

I agree with you this skill is really good. But since i was dealing with how bad elementalist were before i can hardly bring my self to say nerf it. Plus most charectors can weapon switch on the FLY to a long range 1200 rifle or so… But an elementalist if hit even once by aoe will have to fight in melee range… I think the trade of is fair since most classes dont feel like they must fight on the ground… i bring a staff always for wvwvw and i think people who dont are idiots but i really like dagger and i cant do anything after getting into a fight…

Yet another Underpowered class

in Thief

Posted by: WarLancer.1492

WarLancer.1492

dude 11596 is pathetic man… also like ALL ur abilities crit and u had a 60 sec cooldown on mistform

u really think u could have done better ?

did the game just start to have all ur cooldowns available.. are u like really slow like bad at pvp to even bring this argument up?

I like elementalist (love) but lets be honest

in Elementalist

Posted by: WarLancer.1492

WarLancer.1492

mmm glass cannon would work great in sPVP but random matches have atleast 1 thief on either side… as a player who has a thief, mesmer, warrior , gaurdian and elementalist i can tell you after i find the squishiest class in the game i usually totally stick to them since they are worth points and take 3 seconds max to nuke

but will try to this with my ele today and see what happens.

I like elementalist (love) but lets be honest

in Elementalist

Posted by: WarLancer.1492

WarLancer.1492

Impressive damage evie,

what build do you run?

D/D Elementalist boon duration

in PvP

Posted by: WarLancer.1492

WarLancer.1492

Lol kitten I knew it would go from is this normal to let me tell you exactly what ur class can do and why i lost to it as a insert* (class) here… or why it seems unfair by comparing it it to other professions that has not tried to specialize in boon duration and boons because they have many other options…

let me tell u something arken,

with arcane being a very important trait line it increases boon duration… due to switching attunement and the first 10 point arcane trait this makes a boon every change of attunement… with certain rune this can be increased again.

now let me set u straight and say no didnt want to play like this… i didnt want 30% more boon duration but since it is the best line atleast some points are needed… i didnt want to get boon duration runes… this is what the elementalist is cornered into… play one and u will understand… that is all

Disconnected at the final phase! [Merged]

in The Lost Shores

Posted by: WarLancer.1492

WarLancer.1492

Happy about the reply from arenanet

I did the 2 phases up to the rock slide… got disconnected
went to another server
did the first mob spawn moved a bit towards the rockslide … DCED
again another server
didnt even make it through the first mob spawns DCED went to work

I would like some pay off for this or it was a massive waste of time for some

Post Your Build Thread

in Elementalist

Posted by: WarLancer.1492

WarLancer.1492

Interesting Stuff,

I recently started using a crit % build.

20 into fire, 15 into air, 25 into water and 10 into arcane.

I am mainly building for aura to give me swiftness and fury with water 25 boons give 2% damage. This combined with changing element gives me a boon ca trips give me vigor and regen i can have 10% damage increase at almost all time.

I also focus on prec, power and toughness with some vitalility and crit % and power items.

This gives me around 15k hp , almost 3k power and 35 % crit which is almost always around 55% , switching element 2 secs on fury and aura.

I also have 3 might for switching element , 5% damage and 7 power for each kill .

Allowing me to stack a lot i can also choose in fire that cantrips give me 3 might…

My on demand damage boost is pretty good i think with magnatic aura at 20% hp and enough heals to get back up fast enough.

10% damage in fire and switching from fire or air gives a lightning strike or fire blast Heal aoe quite a bit and also remove conditions.

D/D very decent for solo and a valuable group build i hope

:D tell me how you think this may work

22 Chests opened, nothing unique

in Halloween Event

Posted by: WarLancer.1492

WarLancer.1492

Thanks Regina, this is what i was waiting for i spent around 40$ got one skin was really hoping for more. Also so many tonics i hope those are gonna be used to make these items because they are not useful…