I know GW2 is trying to prevent any “pure” tanks or heals. That isn’t what I’m hung up on. I’m trying to find out if I am getting less credit for playing a primarily “support” role in an event. There have been times I’ve buffed/healed/etc. and gotten bronze, despite being active throughout the entire event.
Some of my builds (such as my 2-handed burn build) just don’t work unless I’m in a group, but when I am, I’ve noticed a HUGE increase in overall DPS for my party. Between might stacking, constant triggers of Justice, and keeping the party healed (so they can focus on killing more than living), my party can just slay the event. However, I get the least credit, I think. Is it because events are based on damage alone? How does this promote support characters?
I feel like I might be punished for being “nice”. If I want to run in and do hella damage, I can – on another character. I just can’t pummel out that kind of damage on my guardian, and I feel like it’s a handicap I can’t compensate for.
Sorry to sound whiney, but I can’t find any clear information, despite reading every article I can get my hands on. I’m just lost, and kittened off.
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