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Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Whalekisses.1345

Whalekisses.1345

So anybody have any solutions to this problem?

A simple quest line that allows players to unlock the new elite spec, or simply unlocking the spec by playing the HoT storyline?

Just reducing the absurd amount of hero points needed to unlock the traits/skills is enough. I went into this with ~180 points thinking I was safe.

God was I wrong. It was just enough to unlock one adept trait and one utility skill.

Druid is boring enough already. Playing it like that is just pointless.

I still don’t agree with this in regards to using these specs in pvp. Unless they made all specs available in pvp and lowered the hero points needed to something like 60 or 100.

I don’t know what you’re on about. I just popped my necro in the lobby and she had full access to Reaper with no points put into the spec in pve mode.

If you paid for HoT and can’t use the specs in pvp I would suggest filling out a support ticket.

I’ll be sure to do that seeing how I have no access to the elite spec at all.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Whalekisses.1345

Whalekisses.1345

So anybody have any solutions to this problem?

A simple quest line that allows players to unlock the new elite spec, or simply unlocking the spec by playing the HoT storyline?

Just reducing the absurd amount of hero points needed to unlock the traits/skills is enough. I went into this with ~180 points thinking I was safe.

God was I wrong. It was just enough to unlock one adept trait and one utility skill.

Druid is boring enough already. Playing it like that is just pointless.

I still don’t agree with this in regards to using these specs in pvp. Unless they made all specs available in pvp and lowered the hero points needed to something like 60 or 100.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Whalekisses.1345

Whalekisses.1345

So anybody have any solutions to this problem?

A simple quest line that allows players to unlock the new elite spec, or simply unlocking the spec by playing the HoT storyline?

This for the first time completed. Evryone, casual, new, PvP, WvW player should be able to unlock one character´s elite by playing as they want.

That would make to much sense. It’s funny because what you said is what arena net promised. play how we want, guess they lied.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Whalekisses.1345

Whalekisses.1345

Give us what we paid for?

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Whalekisses.1345

Whalekisses.1345

So anybody have any solutions to this problem?

A simple quest line that allows players to unlock the new elite spec, or simply unlocking the spec by playing the HoT storyline?

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Whalekisses.1345

Whalekisses.1345

This expansion is a big punch in the face to pvp players. For a pvp player to unlock all this on one character is unlikely, but a pvp player to do this on the few characters that aren’t fully developed in pve is ridiculous. Also for me to not be able to play pvp at it’s full extent because some players have a entirely new spec I can’t enjoy any aspect of this game anymore. They should at least make these specs available for everyone in pvp if not everything, without the pve grind of a the century.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Whalekisses.1345

Whalekisses.1345

Oh btw, from a game design standpoint, having a level 80 go through an incremental unlock process with a new spec makes no sense. It makes sense when leveling and when you are leveling, the content is designed for incomplete builds and limited ability use. Level 80 is balanced around full specs and full gear.

So basically, anyone who uses a partially unlocked elite spec is going to be gimping themselves for no good reason in content that is designed for fully unlocked specs.

Bottom line: Incremental unlock is a big no-no. Make it instant once you’ve filled out the requirements. As in, you get it all at once or not at all. Halfway specs are for games with true level cap increases and content to match, not games putting you in level 80 content for level 80 characters with level 80 specializations unlocked.

I 100% agree with this. This should be something completed in higher levels (maybe 60-80) than other specs, but not a full 80 hour grind after reaching level 80. Even after reaching level 80 a small quest to obtain this class is acceptable, but not a grind to get what you paid for.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Whalekisses.1345

Whalekisses.1345

My concern is players being able to use content that we have waited so long for and paid for without spending 80+ hours (for a casual gamer this could take weeks or even months to achieve) on a game we’ve been playing for so long. Most players have 1000+ hours spent in the game playing pvp, wvw, and pve. The way this expansion should have turned out is to give a new experience to the players and make them feel like they not only have a entirely new game to play, but to at least give them the content they were promised on the release of this content. The way this turned out was basically a big F-you to all players who spent their 1000+ hours on things they enjoy, for the players who did enjoy map completion, of course they are enjoying this new expansion because it’s rewarding them for playing a part of the game not everyone likes to play. This gives them a edge in the game itself and they are happy to have it. On the other hand even those players that do have this map completion they may not have this on each character they enjoy playing and even they will soon feel the negative affects of this endless grind to get what you paid for. I personally don’t see myself playing until this is fixed because I expected to go through this new HoT campaign with the “reaper” class. I have a lot of different suggestions to fix these problems, but I know most will just fall to nothing. Even compensating people with the ability to gain hero points through pvp rank, wvw rank and other means would make this better, but I actually still don’t agree with this, because I believe we should all be able to use these elite classes shortly after beginning the HoT campaign.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Whalekisses.1345

Whalekisses.1345

By this I mean allow players to grant even more strength to one legendary weapon by using these points. The system of doing so would be simple, use 400 hero points to make a stone after completing a series of difficult quests that can be placed into one legendary piece of equipment, thus further empowering a legendary weapon. When a legendary weapon is ascended past its limits it has greater power and grants a unique elite skill to the player specific to the legendary weapon (swapping weapons will not matter as long as the legendary is equipped to the player). Then if a player wants to use a different legendary he can remove the stone using a buyable item from arena net or completing a long series of quests that allow them to extract the stone

Uhh… no…

Making it statistically better would make legendary weapons turn from just a goal to work toward into a requirement for PuGs.

Then make this option available to ascended weapons as well and instead of giving a elite give the weapon a special attribute based on the weapon the stone is used on. Again this whole scenario is just a suggestion. I still believe that we should be entitled to this elite class just by playing HOT or completing some sort of specialization quest instead of this point system. I understand they used this point system for each other trait line, but this one is suppose to be different. So using a different system all together would probably be the most player friendly way of looking at this.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Whalekisses.1345

Whalekisses.1345

The mastery system as only been available for 15 hours. Your complaining about it being forever is just pure over dramatization. Congratulations on being awarded the William Shatner award for dramatic excellence.

First, thank you for saying, in your first sentence, my very thoughts: “It’s been less than 16 hours, and that’s ’forever?” Secondly, thanks for a smile. I’d love to see the statue that goes with that award.

I don’t believe agreeing with this statement and dismissing the concerns and complaints of hundreds of customers was the correct response for a GM representing Arena Net. I’m new to using the forums but I’ve been with Guild Wars 2 since launch and never disagreed more with a decision made by arena net more the specialization system. Never before did I believe my input was necessary for the forums because never before have I been forced to play content in the game that was I don’t exactly enjoy. I am referring to map completion. My biggest reason for investing money into HOT was to have the new specialization class available to play, not to spend 80+ hours doing what I dislike most in this game. At not one point before this did I believe it would be a grind of 400 hero points in order to fully unlock this class. If I knew it would be the case I would not have been so excited for HOT and would never have bought this expansion. This could be easily fixed by adding a specialization storyline for each character throughout the HOT campaign, or a completely separate quest all together. However I don’t see myself spending 80+ hours on content of the game I never enjoyed before the launch of HOT in order to play content I paid heavily for with the deluxe edition of HOT. I believe Arena Net was looking to find something they could use the hundreds of hero points they placed throughout the game, and reward the players who take the extra time to find these challenges and completing them all. Doing so with content thousands of player paid for already doesn’t feel like the answer, because this is something all players should have available to them simply by playing the HOT expansion itself. A better solution I believe would be to give the players a reason to complete these challenges by giving a player who does all these things the capability to become even stronger. By this I mean allow players to grant even more strength to one legendary weapon by using these points. The system of doing so would be simple, use 400 hero points to make a stone after completing a series of difficult quests that can be placed into one legendary piece of equipment, thus further empowering a legendary weapon. When a legendary weapon is ascended past its limits it has greater power and grants a unique elite skill to the player specific to the legendary weapon (swapping weapons will not matter as long as the legendary is equipped to the player). Then if a player wants to use a different legendary he can remove the stone using a buyable item from arena net or completing a long series of quests that allow them to extract the stone. I only give this because I don’t like complaining unless I can suggest solutions. The point I’m trying to make is people should obligated to something as simple as a new specialization to there class just by playing through the HOT expansion they paid for instead of grinding for what they paid for. I also don’t agree with this specific GMs professionalism at all regarding the subject at hand. GMs should be doing all they can to communicate with their customers and consider all concerns of GW2 fans who put their time and money into the game. It is also extremely unprofessional to take sides so strongly and sarcastically in any situation. Please take the time to review my response with the utmost respect and time each player deserves.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Whalekisses.1345

Whalekisses.1345

The mastery system as only been available for 15 hours. Your complaining about it being forever is just pure over dramatization. Congratulations on being awarded the William Shatner award for dramatic excellence.

First, thank you for saying, in your first sentence, my very thoughts: “It’s been less than 16 hours, and that’s ’forever?” Secondly, thanks for a smile. I’d love to see the statue that goes with that award.