Showing Posts For Willumfresh.1456:
So I have done 2 days of 2 daily fractals and got 4 pages, which I was pleased about, until I realised that the pages were soul bound and because of me testing fractals on the new system with different characters, it means I have 2 pages on 2 different character. I mean why make them soul bound and not obtainable by more than one character? Can you please make them either account bound or obtainable by all characters! Because I don’t want to have to do an extra day.
Yes I understand it says soul bound and I could have read it, but out of tiredness and not noticing. But I find it bizarre that it is soul bound since it’s rarely heard of these days and ar may be easier to come by but people like to do fractals on different characters and shouldn’t be worse off due to it.
I am glad other people see the potential of this though! I agree with the amount of reward for how much you have done, although they have shown they can do that with the recent mordrem event, where you got rewarded for the amount you did. So they have the system in place, just will need tweaking!
1. More underwater stuff
2. More dungeon/tweak dungeons
3. Build saving!
That is why you scale it for 2-5 people and make it more enjoyable to be doing it as a group. And of course you’ll need to be in the heart area to share progress. Like it would be quicker as 2 but requires more overall progress but less than if you did it solo. So 100 for 1 person, 120 for 2, 150 for 3 etc etc
It isn’t the rush. I mean the balance could be they take more to.complete. It’s more towards giving more purpose of partying other than anti-dc and dungeons. I feel that parties aren’t used as much as they could be. Like such potential there for guild growth and increasing our ever growing friendly community.
Shared party renowned quests. Like if you are in a party and you share the progress gained from completing the heart. It would give more players, especially new players, reason to join parties. And from those parties they make more friends and form guilds or join guilds. Just a thought.
I know the staff is unfinished but what i’d like to see for the skills on next beta:
Skill 1: N/A
Skill 2: Small Knock back/interrupt
Skill 3: Whirl Finisher
Skill 4: Blast finisher, small damage in small area
Skill 5: Leap Finisher
I really enjoyed the staff, combined with Mallyx, it was a a nice PVE weapon, but didn’t have the dps suited for WvW/PvP in my experience, I understand my damage output wasn’t the highest it could be, using Solider’s armour and Knight’s everything else, but my friend who used the same build, but full zerker, still struggled on the dps output.
thoughts?
While it is short and small. It is a good opener to set the scene. You get enough content to show you a few paths it could lead and an sample of the rest of the maps that’ll be coming. If they gave is a massive update full of content in one go. There would be so many bugs and issues that it would cause more hassle. If you think about it. This is a brand new region. With new mechanics running off megaservers. They’d want to make sure that this works before realising anything big. considering they have had server crashes from this small region. It is a good thing they have done it this way so they don’t have to take the whole game offline to fix servers. I genuinely am excited to see what comes next!