re; mcl,
of course, but this is a game not real life. and honestly it is much more fun for all parties involved (winner and looser) to have a more balanced fight.
why bother even fighting if your loosing 500,000 points. which is the current problem on some servers..
the winning team gets bored for 2 weeks… TWO WHOLE WEEKS!!!!!!!
thats just not fun. something is broken when a GAME is NOT FUN.
Yes, it’s a game. It’s a game you lose if you don’t try.
You didn’t start the match week down by 500,000 points. You got there because everyone on your server QUIT. Plain and simple.
I’ll repeat it, since you missed it:
“Why are we losing?”
“We don’t have enough people!”
“Why don’t we have enough people?”
“Everyone quit queuing because we were losing!”
…it’s a self-fulfilling prophecy.
That cycle starts when a server is down by about 20,000 points or so. Which is a completely recoverable shortfall. But since kids these days (yes, I’m old) seem to think quitting is preferable to losing, and since they’ve been raised to believe everyone should win, you all just give up. And then you blame the game rather than yourselves for losing.
Here’s the truth: You lost because you quit. And you quit because you thought you were losing.
Want to win? Stay and fight. Don’t run away crying like a coward, and demand the game be changed to make you feel better about the fact that every single match, 2/3s of all servers in GW2 will lose.
Losing sucks. Nobody likes to lose. But 2/3rds of everyone playing this game MUST lose every week. There can be only one winner in each bracket of 3 servers.
The only solution to losing is to suck it up and try harder. Or resign yourself to the fact that you will continue to lose in perpetuity. That’s been true since time immemorial.
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