Showing Posts For Woozified.7058:
Don’t know what to tell you. We don’t have these problems.
What server are you on. If we are matched, be glad to play hide to help train.
Most of the time a few of us will get the mesmers relatively easily. The problem arise when you inevitably have to deal with several good mesmers who know the map and their trade. Between the abundant and long stealth, invul, the 24 sec 1200 range blink, the blind and aegis it can be extremely frustrating to finish some of these pests.
That being said, it is not the mesmer in itself that is the problem IMHO but stealth as a whole in WvW. I still didn’t figure why, oh why, they felt it was a good idea to increase stealth presence instead of giving something else to compensate.
Yeah, I agree with you 100%. I think it’s the combination of stealth and portal. I wish Anet would add more ways to combat long-duration chain-stealthing in enemy keeps.
Some ideas I read that might work includes 1) giving keep guards a way to reveal stealth players, 2) decreasing stealth duration by 50% in enemy keeps, and 3) giving mesmers a “revealed” trait that prevent instant restealthing. I’m sure there are more and better ideas though!
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It only takes one to kill a Mesmer. I’ve done it.
I’m sorry you’re strugglng with the class. The class is not OP.
What’s OP is people not understanding that class’s mechanics ….and asking for nerfs because they’re ineffective versus the class.
Which class did you use, and how did you do it, to singlehandedly FIND and take out a skilled PU permastealth mesmer in Hills or Garri? I’d love to hear your story.
I’m not talking about a mesmer that’s fighting you 1v1 back. I’m talking about a mesmer that simply refuses to fight and just stealths right when you find it and blinks away.
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Dear me. Read your own words. You said 3-4 minutes.
Calling someone passive aggressive is silly. It detracts from the debate with a personal attack about a valuation you know nothing about.
If you felt I was talking down that’s on you. I did no such thing.
K, my mistake. AT LEAST 3-4 minutes.
Once again, please add to the discussion instead of whatever you’re trying to do here.
You’re the only one derailing it with long passages about my psyche, lol.
Anyways, do you think it’s balanced that a single mesmer requires 5+ people to stick around for 3+ minutes, sweeping with skills everywhere, have a chance to find it and take it down? Or requires a specific class to counter? If you do, then you can just say so. However, realize that to many people, that is considered anti-fun, possibly even toxic, for the gameplay of others. Once again, it may be enjoyment for the hider, but not for the seekers. Please stop changing the topic.
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Dear me. Read your own words. You said 3-4 minutes.
Calling someone passive aggressive is silly. It detracts from the debate with a personal attack about a valuation you know nothing about.
If you felt I was talking down that’s on you. I did no such thing.
K, my mistake. AT LEAST 3-4 minutes.
Once again, please add to the discussion instead of whatever you’re trying to do here.
I am a mesmer.
I enjoy chasing down the the opposition in keep etc.
I disagree it is a major problem in WvW.
The big groups move on and don’t check.
Because they can’t be bothered – not a balance issue.
I lost count of how many times 20+ ppl had to take more than 15 min to finally get mesmers out of a keep or SM and many involved were definitely not idiots or bad players. It’s simply too easy for a good mesmer to escape with the tool he has and it is annoying as kitten.
Wow. We only usually have five max who stay behind in any structure — and we find them.
You do know that any channeling skill will keep hitting them even if they stealth right?
Yeah our server currently does that too, but it’s kind of silly that 5 players need to stay put to take care of 1 mesmer playing hide and seek. And what’s frustrating is when you find them, they can just blink away and go invisible right away. Maybe mesmers need a longer “revealed” trait, so they can’t chain invisibility?
Have you played a mesmer to 80, and frequently? Might be time invested if it’s causing this much angst.
They are stoppable.
Yes I have a mesmer that is level 80 and I know their tricks and combos. It’s definitely stoppable, but being stoppable does not mean it’s balanced.
Also great use of passive aggressive smileys (throughout this thread in fact). Here’s one back.
Lol, I’m not PA, just friendly.
Oh you’re definitely being very PA. And you’re definitely very sensitive with this mesmer issue. But keep deluding yourself. Also, a class that forces 5 players to stay behind to play hide and seek, or forces a player to play a specific class to counter them is pretty imbalanced, don’t you think?
Probably not, but then again, you think you’re not PA so you clearly don’t face the facts.
Lol you’re the getting snotty, not me. Personal attacks are a signal for a losing argument, lol.
I’ve said if blobbing is your thing, go for it, don’t sweep.
But don’t rag when you’re too lazy to sweep and lose a keep.
Seems like win-win to me.
Nah, you’re just talking down to everyone. Unless you can address the following, this is my last post to you since it’s detracting from the topic -
“A class that forces 5+ players to stay behind for 3-4 minutes to play hide and seek to POSSIBLY find the 1 enemy player, or forces others to play a specific class to counter them is pretty imbalanced, don’t you think?”
Can’t even flip the lord in 3-4 minutes with righteous indignation. And if you are struggling finding a mesmer in 3-4 minutes, that’s a learning process.
If you like to blob, go blob. If you don’t care to sweep, let it get flipped. Key is choice — and deciding what’s important for you in game. Don’t dictate where others find enjoyment.
you should probably avoid personal attacks. Makes your argument weak. You, too.
Sorry if I touched a personal nerve calling you passive aggressive, but if you look at your earlier posts to others, including myself, in this thread, as well as other thread, you have a serious problem with talking down to others and belittling them to win your argument. To me, that’s not okay. If you don’t like it, don’t do it to other people. But that’s for yourself and does not add to this topic.
I’m not sure what you mean by “can’t flip a lord in 3-4 minutes”. Are you saying the group of 5 needs to stay for at least 5 minutes to find that mesmer?
Anyways, the key is, do you think it’s balanced that a single mesmer requires 5 people to have a chance to take it down? Or requires a specific class to counter? If you do, then you can just say so. However, realize that to many people, that is considered anti-fun, possibly even toxic, for the gameplay of others. Once again, it may be enjoyment for the hider, but not for the seekers. Please stop changing the topic.
I am a mesmer.
I enjoy chasing down the the opposition in keep etc.
I disagree it is a major problem in WvW.
The big groups move on and don’t check.
Because they can’t be bothered – not a balance issue.
I lost count of how many times 20+ ppl had to take more than 15 min to finally get mesmers out of a keep or SM and many involved were definitely not idiots or bad players. It’s simply too easy for a good mesmer to escape with the tool he has and it is annoying as kitten.
Wow. We only usually have five max who stay behind in any structure — and we find them.
You do know that any channeling skill will keep hitting them even if they stealth right?
Yeah our server currently does that too, but it’s kind of silly that 5 players need to stay put to take care of 1 mesmer playing hide and seek. And what’s frustrating is when you find them, they can just blink away and go invisible right away. Maybe mesmers need a longer “revealed” trait, so they can’t chain invisibility?
Have you played a mesmer to 80, and frequently? Might be time invested if it’s causing this much angst.
They are stoppable.
Yes I have a mesmer that is level 80 and I know their tricks and combos. It’s definitely stoppable, but being stoppable does not mean it’s balanced.
Also great use of passive aggressive smileys (throughout this thread in fact). Here’s one back.
Lol, I’m not PA, just friendly.
Oh you’re definitely being very PA. And you’re definitely very sensitive with this mesmer issue. But keep deluding yourself. Also, a class that forces 5 players to stay behind to play hide and seek, or forces a player to play a specific class to counter them is pretty imbalanced, don’t you think?
Probably not, but then again, you think you’re not PA so you clearly don’t face the facts.
Lol you’re the getting snotty, not me. Personal attacks are a signal for a losing argument, lol.
I’ve said if blobbing is your thing, go for it, don’t sweep.
But don’t rag when you’re too lazy to sweep and lose a keep.
Seems like win-win to me.
Nah, you’re just talking down to everyone. Unless you can address the following, this is my last post to you since it’s detracting from the topic -
“A class that forces 5+ players to stay behind for 3-4 minutes to play hide and seek to POSSIBLY find the 1 enemy player, or forces others to play a specific class to counter them is pretty imbalanced, don’t you think?”
seek. Unless you think hide and seek is just part of the game, then more power to you.
oh the many times I’ve sat actually revealed while the mass blob does that ktrain choo choo and doesn’t even look, just trods on out, is delightful.
Bottom line if you don’t want to do it, then dont. But don’t complain a class is too OP because you’re too lazy to search. …. it’s too hard, sniffles.
If we can do it with a group of five, and stomp them, so can you! I have faith.
Once again, you’re delusional if you think you’re not PA.
Anyways, if you’re going to resort to talking down to others that agree with me in this thread (eg. Julie) and bully others to make your point, here’s a bit of your own medicine.
I am a mesmer.
I enjoy chasing down the the opposition in keep etc.
I disagree it is a major problem in WvW.
The big groups move on and don’t check.
Because they can’t be bothered – not a balance issue.
I lost count of how many times 20+ ppl had to take more than 15 min to finally get mesmers out of a keep or SM and many involved were definitely not idiots or bad players. It’s simply too easy for a good mesmer to escape with the tool he has and it is annoying as kitten.
Wow. We only usually have five max who stay behind in any structure — and we find them.
You do know that any channeling skill will keep hitting them even if they stealth right?
Yeah our server currently does that too, but it’s kind of silly that 5 players need to stay put to take care of 1 mesmer playing hide and seek. And what’s frustrating is when you find them, they can just blink away and go invisible right away. Maybe mesmers need a longer “revealed” trait, so they can’t chain invisibility?
Have you played a mesmer to 80, and frequently? Might be time invested if it’s causing this much angst.
They are stoppable.
Yes I have a mesmer that is level 80 and I know their tricks and combos. It’s definitely stoppable, but being stoppable does not mean it’s balanced.
Also great use of passive aggressive smileys (throughout this thread in fact). Here’s one back.
Lol, I’m not PA, just friendly.
Oh you’re definitely being very PA. And you’re definitely very sensitive with this mesmer issue. But keep deluding yourself.
A class that forces 5+ players to stay behind for 3-4 minutes to play hide and seek to POSSIBLY find the 1 enemy player, or forces others to play a specific class to counter them is pretty imbalanced, don’t you think?
Probably not, but then again, you think you’re not PA so you clearly don’t face the facts.
I am a mesmer.
I enjoy chasing down the the opposition in keep etc.
I disagree it is a major problem in WvW.
The big groups move on and don’t check.
Because they can’t be bothered – not a balance issue.
I lost count of how many times 20+ ppl had to take more than 15 min to finally get mesmers out of a keep or SM and many involved were definitely not idiots or bad players. It’s simply too easy for a good mesmer to escape with the tool he has and it is annoying as kitten.
Wow. We only usually have five max who stay behind in any structure — and we find them.
You do know that any channeling skill will keep hitting them even if they stealth right?
Yeah our server currently does that too, but it’s kind of silly that 5 players need to stay put to take care of 1 mesmer playing hide and seek. And what’s frustrating is when you find them, they can just blink away and go invisible right away. Maybe mesmers need a longer “revealed” trait, so they can’t chain invisibility?
Have you played a mesmer to 80, and frequently? Might be time invested if it’s causing this much angst.
They are stoppable.
Yes I have a mesmer that is level 80 and I know their tricks and combos. It’s definitely stoppable, but being stoppable does not mean it’s balanced.
Also great use of passive aggressive smileys (throughout this thread in fact). Here’s one back.
(edited by Woozified.7058)
I am a mesmer.
I enjoy chasing down the the opposition in keep etc.
I disagree it is a major problem in WvW.
The big groups move on and don’t check.
Because they can’t be bothered – not a balance issue.
I lost count of how many times 20+ ppl had to take more than 15 min to finally get mesmers out of a keep or SM and many involved were definitely not idiots or bad players. It’s simply too easy for a good mesmer to escape with the tool he has and it is annoying as kitten.
Wow. We only usually have five max who stay behind in any structure — and we find them.
You do know that any channeling skill will keep hitting them even if they stealth right?
Yeah our server currently does that too, but it’s kind of silly that 5 players need to stay put to take care of 1 mesmer playing hide and seek. And what’s frustrating is when you find them, they can just blink away and go invisible right away. Maybe mesmers need a longer “revealed” trait, so they can’t chain invisibility?
I am a mesmer.
I enjoy chasing down the the opposition in keep etc.
I disagree it is a major problem in WvW.
The big groups move on and don’t check.
Because they can’t be bothered – not a balance issue.
Correct me if I’m wrong, but for me, as well as many people, what brings people to play the Borderlands, as opposed to EoTM, is that there would be large scale fights in the BLs. Not to play hide and seek with a mesmer, and see which server can hide the better mesmer.
Lol I love how it’s been barely even a day since the last thread with the exact same topic ended yet there’s already another one of these back up.
Has stealth increased? Sure it has, and it’s made things a little bit easier for some of the less experienced mesmers to get away with hiding, but that’s not the only problem. A sad fact is that so few people have made an effort to learn and understand mesmers and their portals in WvW that many know next to nothing, giving the Mesmer an almost instant win for steal thing sometimes because they just don’t know what to do lol. After all this time people still don’t know even half of the tricks, they still don’t know a lot of the hiding spots, and they still don’t know the signs to look for. The average player just does not know these things because they’ve never taken the time to learn them or had someone to teach them and so they are almost useless at sweeping because they have absolutely no idea where to go lol. Until people understand the mechanic, their just going to continue to fail lol.
A zerg should not have to spend 2 minute or more just to find 1 mesmer. The thing is after you find the mesmer, they can go invisible again, move somewhere else, and then either come back or go hide somewhere else. For example, a common place to hide in Garri is behind the Mystic Forge. However, if you find them, they can go invisible and hide on the 3rd floor. If you find them again, they can move outside and hide in the crevasses in the wall. They can also hide behind supply spots. There’s tons of places to hide in hills too. It doesn’t make sense that one mesmer can pull so much time from a zerg. Also, I have a lvl 80 mesmer.
1.) Get an engineer
2.) Take flamethrower/grenades/mortar
3.) Take the trait Lock On
4.) Enjoy your Great Hunt!
I don’t think someone needs to play a specific class for an evening just to counter one mesmer’s stealth.
Currently, due to their recent buff, it’s very easy to hide mesmers in keeps, and even towers. The invisibility lasts for a very long time, and when it ends, mesmers can quickly go invisible again.
A counter argument may be to sweep or use stealth disruption traps, but sweeping takes a very long time, especially if the mesmer is good at hiding. Also stealth disruption traps require supply to use. And this is all just to catch >1< mesmer.
I hope Anet is looking into ways to address this, because I’m really sick of playing hide and seek with mesmers.
Edit (TL;DR): A class that forces 5+ players to stay behind for at least 3-4 minutes to play hide and seek to POSSIBLY find the 1 enemy player, or forces others to play a specific class to counter them is pretty imbalanced, don’t you think?
(edited by Woozified.7058)
And the guild-y goodness just keeps coming!
Please let us hear from you with a link to your recruitment video by Tuesday, September 1st. And… we’ll have another thread for active recruitment, as well. For it will soon be clear there’s a reason that everyone really wants to be in a guild, not just for a great introduction to the game, but because, well, there is strength in numbers, right?
Gaile, when you say “there is strength in numbers”, I hope smaller guilds will get the same benefits! We want to keep our guild smaller (~50-60 members)!
Can I get #190 for the raffle please?
Woozified.7058
:) Thanks!
P.S.: Will there be TS involved?
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I have a Level 80 Guardian and I love playing him – in both WvW and PvE.
Have been experimenting with other different professions and the Warrior caught my attention. For those with both the Warrior and the Guardian, do the two have different playstyles? Would there be scenarios where one would work better than the other, or would they be similar?
Just wanted to see if there was a point in leveling a Warrior, or would there be too much overlap between the two professions. Thanks for everyone’s input!
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I will never play Sylvari because I don’t like Trahearne.
How do Pack Runes work on Elementalists? It’s on a lot of recommended builds, but as an Elementalist, don’t you want to avoid getting hit?
Thanks!
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I have the same issue right now. Tried 10 times. I even get stuck sometimes while killing the Risen on the beach…