No you won’t.
There is no doing well when your biggest nuke (Churning Earth) hits a Warrior for 2k, the Warrior can remove all the bleed and other conditions you put on him with one click and Eviscerate yourkitten for 8.5k.
No offense, but saying the Elementalist is strong is the same as saying our down state is fine. Oh wait, for a lot of you our down state is fine. Nuff said.
Also, you realise you’re doing exactly what you’re accusing the other side of? But hey, if we say Elementalist isn’t up to the challenge we’re nubs and need to L2P, when you say the Elementalist is strong you’re a guru on the subject. Yeah, totally legit.
PS: Now watch people say I need to get more power and I’ll do dmg with Churning Earth and need to be less glass cannonish and I won’t get hit for 8.5k. And be expected to somehow manage doing both at the same time.
Your first mistake is assuming my argument hasn’t any substance when I’ve yet to make one. You’re trying to simplify the PvP down in to very simple if/when scenarios and that’s not how this PvP works. Everything is a conditional upon a conditional, if a Warrior uses his heal to clear the bleed stacks from the Churning Earth he just stood in then he is opened up to uncleansable blinds and stuns from Air, Chill from Water, Burning from Fire, and easy Bleed application in Earth. And that doesn’t even cover it.
Your Churning Earth doesn’t do enough damage, yet no matter what amalgamation of stats you try you can’t add more power to the skill without sacrificing too much defense? Change your perspective on the skill. It’s not a nuke. It’s a Graveyard wide mega-snare with healthy parts direct damage and damage over time components. Elementalists aren’t about nuking competent players from 100-0 (neither are Thieves or Warriors), they are about outputting more pressure than your opponents can heal. If you land Churning Earth be it a bunker build, power build, or condition build, you are most likely going to do exactly that – unless it’s a specific Guardian or Necro build.
And whereas you’re making end statements about a topic with more factors than you could probably account for, I’m telling you to try playing your class a different way – none of this crap is cut and dried. There are issues with Elementalists that need to be fixed, Lightning Rush and our downed state pre-mist form is a huge one, but that isn’t to say that Elementalists need help. The problem exists between keyboard and chair, not in the class mechanics. One trick ponies currently rule sPvP, learn their trick and suddenly you aren’t wasting all of your cooldowns to get out of one bull rush or a hasted HS spike. If you play Dagger/Dagger (like I do, primarily), you have 5 (potentially 6, if you’re good at the Earth immobi) get out of jail free cards not counting correct use of dodges or utilities.
150 tournament games played on my Elementalist, 120 wins. Top of TWL/CAL ladders in two different FPS, 2700 on BG9, Elementalist main since Guild Wars 1 in HA/GvG, been playing the GW2 Elementalist since the first BWE. I’m no guru yet, and neither are any of you. Look at what people post subjectively and follow their reasoning to its conclusion instead of coming in to a thread with your own (misguided, in this case) prejudices and conclusions and trying to force them on the OP. Kyros provided some great content, and hating on him for it is ridiculous. You should feel bad.