Showing Posts For Wuman.9132:
for all we know we will need 50AR to do level 20 so all this speculation isn’t good
True dat man… True dat.
A single infusion has never been greater that +5. Nowhere did they state that you could go higher than this. That’s my rationale in the previous post.
Hey, you can be right, I’m not arguing. But they never said a cap to the infusion as well. Right now, we’re all just speculating and my thoughts are that if Quote: “Players will be able to find +1 agony resist infusions commonly in the fractals after level 10.”, that those infusions are found commonly, then 16 would be easy to get, and anymore isn’t needed, even for all your ascended/legendary/trinkets.
I don’t remember reading a cap for AR, thats why I put that formula. They might of changed it because of the changes to level 30+ and all, but yeah probably.
-EDIT-
If they’re going to make changes that requires you to need less for higher levels, then yeah there is probably a cap on AR infusion, but IDK if they are revamping how Agony works at higher levels either.
(edited by Wuman.9132)
Sadly I don’t think thats what anet thinks. They ban first, then ask questions in many occasions… So I think this is probably a better solution… They put a hard cap there so people wouldnt do it, and… they did… If it was serious, which was not, they could of gotten banned… IDK that wut I think.
Not sure. I hope not. Cause that just makes you need A LOT MORE of +1 drops to just keep upgrading 1 at a time in your ring. It would be best if you can just add the +5 drop into your already +5 Ring to make it +6. Unless you save your drops until your desired AR.
I’m pretty sure they did this so the people who abused bugs at jade maw to level up (using ranger pet revive, revive orbs, or that trick to res someone before Agony killed the team) wouldn’t have an advantage over those who were capped at 49. But those who did hit 49, is an issue I guess…. And those who used people to level up over 49 after those bugs were fixed got screwed over pretty much too…
I believe the way Anet created the common +1 AR drops has the equation
W = 2^(n-1)
Where n = The amount of AR you want to have in a single item.
and W = The total number of +1 AR drops you need to get that amount of AR (n).
So if you wanted 10 AR in one of your rings, you’d need 512 +1 AR drops. (bit over 2 stacks).