Showing Posts For Wyrm.4680:

Quickness causing loss of attacks

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Posted by: Wyrm.4680

Wyrm.4680

This is a problem that’s been reported before but I feel it’s gotten considerably worse with the new patch.
https://forum-en.gw2archive.eu/forum/support/bugs/Warrior-Hundred-Blades/first#content
Not only will the final attack of Hundred Blades (Warrior GS skill #2) not hit if quickness falls off before reaching the end of the attack animation, I now also lose attacks from my Axe auto-attack chain when the Quickness buff expires in the middle of an attack animation. There is no damage number, there is nothing in the game log, the attack simply doesn’t connect.

Warrior Hundred Blades

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Posted by: Wyrm.4680

Wyrm.4680

Okay, so I figured out how to actually reproduce the problem and why it happens.
It has to do with the duration of the quickness boon granted by activating Berserk. During a typical Berserk → Arcing Slice → HB combo, the quickness boon will fall off right before the final strike occurs and apparently cancels it altogether. If you skip on using Arcing Slice and go right into Berserk → HB, you’ll get the full 9 strikes because the quickness boon will last the entire animation. Likewise, you can circumvent the problem by giving yourself boon duration.

This still does not feel like intended behavior. Even if the quickness falls off, the 9th strike should still happen.

Warrior Hundred Blades

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Posted by: Wyrm.4680

Wyrm.4680

Bumping because this bug does still exist and I can reproduce it pretty reliably using the method stated above. The animation for the final hit will play, but there is no corresponding damage indicator.

Signet passive effects disappear

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Posted by: Wyrm.4680

Wyrm.4680

Bumping, because signets are important.

Wrath of Justice trait bugged

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Posted by: Wyrm.4680

Wyrm.4680

The Guardian trait “Wrath of Justice” (Radiance, tier 2) incorrectly uses the cooldown of the actual ‘Signet of Wrath’ skill, rather than its own internal version.

When Virtue of Justice is activated to trigger the trait, the equipped version of the skill will go on cooldown. Even if it isn’t equipped, the immobilize effect still has a 30 second cooldown, while Virtue of Justice is on a 25s cooldown, so the trait goes to waste half of the time.

This really hampers the usability of this trait.

Character Invisible

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Posted by: Wyrm.4680

Wyrm.4680

I’m also getting this problem from time to time when waypointing or respawning, my toon will be invisible, my weapons not.

Cliffside Fractal Hammer Bug [merged]

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Posted by: Wyrm.4680

Wyrm.4680

Just encountered this very issue today with our Fractals group, the previous post describes exactly what happens. Wasted several hours today trying to do fractals, only to encounter this bug twice.