Showing Posts For WyzaiDDZ.6783:
Oh, ok. kitten . I liked it better when it worked on all dead folks.
I came back from a long break and noticed the “Search and Rescue”-ability is not working. I cast it, get the animation and it goes on cooldown but my pet just keeps on doing whatever he was doing. If he was doing nothing he keeps on doing nothing. I tried casting it while basically standing on the corpse of an NPC and nothing happened. (Haven’t tried on players yet.)
EDIT: Tested while standing on a dead player. Same situation.
(edited by WyzaiDDZ.6783)
Bump. Problem still exists, just like before. Hoping to get a solution for this.
Auto-attacking by mashing the “1” button is a bit frustrating.
(I tried searching the forums for similar posts, but couldn’t figure out search words that would get me answers so I’m making a new post.)
Description:
My characters’ auto-attacking works fine until the enemy reaches the edge of their range. Then the auto-attacking simply stops, even though the enemies are still within range. I tested this with almost every weapon and it’s always the same thing. Near the edge of the range the auto-attack stops, but I can still hit enemies with the skill if I activate it. Doesn’t matter if it’s a melee or ranged weapon.
Notes:
My guess is the auto-attack stops at around 80% of maximum range, but I haven’t really measured it.
I don’t know if it’s something on my end or a bug in the game, so I made this post to get a definitive answer.
Example (I have no idea if the ranges are even close to accurate): I use a sword with 300 range. Auto-attacking works up to 250 range. Between 250 and 300 I have to start mashing the button to hit the enemy.