Showing Posts For Xandragon.6491:

Need a better range main hand

in Mesmer

Posted by: Xandragon.6491

Xandragon.6491

The scepter seems to be meant for shatter builds. But even those usually don’t use it due to being a weak option.

Even worse is that we don’t have any ranged mainhand option for power builds nor any mainhand option at all for condition builds. At the same time focus being our only swiftness access (apart from some rune tricks) essentially forces us to have a mainhand/focus combo as one of our weapon sets.

We need better/more mainhand options and/or better/more access to swiftness.

[Mesmer] List of bugged abilities and traits.

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Posted by: Xandragon.6491

Xandragon.6491

Stealth from Decoy is unreliable. One completely reproducible case is attacking the clustered heavy golems in mist with the staff auto attack. Decoy stealth is applied but ALWAYS immediately broken. When auto attacking with sword the stealth is applied correctly, so presumably this is a problem with the bounce mechanic (orbs still underway probably unstealth me on next hit/bounce). Projectile attacks might also be susceptible to this.

[Mesmer] List of bugged abilities and traits.

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Posted by: Xandragon.6491

Xandragon.6491

The Call Target functionality (which is more an UI/Team-communication thing and not even an ingame/class ability) completely circumvents any defensive/deception value of clones.

I think that our defense is probably to good if it gets fixed, but it can’t be meant to work this way, making clones essentially useless.

[Mesmer] List of bugged abilities and traits.

in Mesmer

Posted by: Xandragon.6491

Xandragon.6491

Clones created by Deceptive Evasion select their target randomly, rather than attacking my target like all other illusions summoned. Since they can be summoned when I don’t have a target that is a useful fallback behavior, but otherwise they should attack my target.
For a Clone/Condition build this is a very serious problem that causes a huge part of my DPS to be spread randomly in multi target situations.

Presumably Desperate Decoy has the same misbehavior, but with dramatically less impact.