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Official Feedback Thread: Episode 3 -- A Crack in the Ice

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Posted by: Xarin Sliron.5307

Xarin Sliron.5307

almost everything about this episode is really up with the rest of Season 3s quality(in other words, quite high) but either the mastery based map navigation should be fixed up a bit or at least add a waypoint added to the hotsprings(and maybe rebalance the hotspring event? not sure if it’s just a lack of people or the event being too hard since I never get much help with it) otherwise though, keep up the great work! I’m seriously loving season 3 so much! I hype with my friends about each episode both before and after they come out XD

Small plea for wintersday

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Posted by: Xarin Sliron.5307

Xarin Sliron.5307

the choir bell idea sounds super fun. maybe if they have time they can bring it in next year XD

more bitterfrost waypoints please?

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Posted by: Xarin Sliron.5307

Xarin Sliron.5307

I think a couple of the above comments sum up a lot of why I made the original post better than I could of. it’s more about traversability and whatnot. where I loved the mastery navigation in the previous maps it instead feels like it’s more work than it’s worth to use it in this map usually so I just run instead.

though something that I don’t think has been mentioned is how the parts of the map that are further from the 2 waypoints are affected. any time I’m not near one of the waypoints the player population drops significantly, and at least partially due to that I’ve never seen the keep the hotsprings warm event succeed(there may also be scaling issues but I wouldn’t know since there’s never more than 1 other person taking the event seriously when I’m there, and that includes day 1) and instead everyone just runs the chests and then leaves. that may seem obvious but it’s not the only map with an easy train and the other maps tend to have a better player spread still(except auric basin … it’s all or nothing there it seems ’>.>)

Edit: just realized I’m a bit unclear on an important point. I’m trying to make it clear that the farms are all close to the only waypoints and that’s part of the problem. some of the more hardcore players don’t care as long as they have their farm waypoints but that concentrates the players into the grinding part of the map which just seems wrong to me. not putting a waypoint in at least the hotspring seems a waste of the best looking part of the map(imo of course, feel free to like what you like) to me. even if there is only really one event and the hot water for the elixer I still think it deserves a waypoint. this doesn’t fix the problems with navigating the map(which just isn’t faster by air or thermal tubes if you can dodge and swiftness good and so ends up with me just running or swimming which is … just not engaging gameplay) but it does alleviate it enough to satisfy at least me. just 1 waypoint PLEASE T^T

(edited by Xarin Sliron.5307)

more bitterfrost waypoints please?

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Posted by: Xarin Sliron.5307

Xarin Sliron.5307

Use the underwater path; it doesn’t take several minutes and one never dies.

Good luck.

feel like it’s a bit of a stopgap but thanks for the advice ^-^

more bitterfrost waypoints please?

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Posted by: Xarin Sliron.5307

Xarin Sliron.5307

I know there are very vocal complainers(Wooden Pottatoes for example) but is there any chance of getting maybe just 2 more waypoints for bitterfrost frontier?(one for either the forest or grawl cave and one for the hotsprings maybe) I honestly never understood why they complain so much when they can just not use them or if they can’t help themselves how they can’t see it’s because they are good >.< as is I’m just getting really tired of running around. the map looks great but it looks less great when you’ve seen the same ice dozens of times on a several minute run to where you’re actually headed. I’m not doing anything in the hailstone floe ever but I’ve seen it more often than the hotsprings where I actually do things because I occasionally die on the way DX

PvP: Season 5 Ranked Queue Poll (Closed)

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Posted by: Xarin Sliron.5307

Xarin Sliron.5307

shouldn’t you look at how the change affects player populations instead of re-polling? the poll will likely be biased in the direction of those who stayed, namely the solo/duo quers