(edited by Xeoz.5783)
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You could try adding a little bit of speed by using the Warrior’s Sprint trait (Discipline), but that isn’t really much help, to be honest. Another solution would be the Furious Speed trait in the Arms line. 10% chance of 3s swiftness on a crit. Yet another thing you could try would be using a sigil that grants swiftness on a crit/kill.
Thanks for the tips. I’ll try to find a swiftness sigil first, that sounds promising. I don’t have any points in arms right now, but I’ll look over it again and see if I can make it work. I have tried the “move faster with a melee weapon” trait, and found the speed difference almost undetectable.
In sPvP you can try using a 2nd load out with an offhand shield for shield bash which adds a bit of mobility.
That’s actually exactly what I’m using for sPvP. The shield charge is very useful indeed. I can only get away with that in sPvP because I don’t have to worry about having a ranged weapon set available. But I still don’t feel very mobile and spend most of the match jogging around at a leisurely pace.
This is primarily about PvP, but mobility is important in PvE too. My main is a dual axe warrior. I love the direct damage of axe gameplay, nice finisher too. But I often feel like I’m severely lacking in mobility.
In PvE and WvW I keep a rifle as my second weapon set because there are so many times when being able to switch to ranged is absolutely necessary. Sacrificing the offhand axe for a warhorn feels like it really hurts my dps with very little return, same with bull rush, we have some much more powerful skills that I just cant make myself sacrifice.
So I was wondering what strategies you guys were using to keep mobile. Is it possible to be a mobile axe warrior? Or do I need to consider switching weapons if I want to close gaps and escape death?
Wow, sticky thread. Thanks moderator!
I really have to second this idea.
In WvW, the ability to donate for upgrades instead of having one person purchase the entire thing.
When I spend a bunch of silver (or more) upgrading structures I usually end up feeling a bit ripped off because I’ve had to personally invest so much for a team goal that may not be achieved.
I would love to be able to contribute a few silver to upgrading any structure I pass through. This is especially true for the castle. Asking one person to personally sacrifice so much money for something that they will see little to no return from is a bit rough.
This was probably expected to be handled by guilds, but right now that money is usually being spent by individuals who want to see us hold a position.
First off, thanks for the great game ArenaNet! The level of polish at launch beats any other MMO launch in recent memory. I have enjoyed every minute of play times so far.
That said, there are a couple places where some improvement might be possible. So here are the things I would like to see given a little bit of love.
- Preview gear and weapons on the trading post. Ever since the trading post has come up I’ve been browsing it often for upgrades, but right now it is very difficult to predict how gear or weapons will render based solely on the icon.
- Load more characters on screen and/or load characters faster. This is fairly uncommon but can be devastating in WvW. Getting chased/killed by an invisible hate train of invaders is a bit frustrating.
- I’d like to see badges of honor treated as currency. I know this is probably impossible, but WvW basically has me constantly mashing the F button during combat.
- Helper NPCs in storyline quests should be more useful. I’m probably spoiled from the companion NPCs from another recent MMO title, but especially for vigil storyline quests I often have a small army of NPCs following me around and they feel like more of a hindrance most of the time. I’d like them to do a bit more damage and prioritize helping me a little more.
I’ve got more but I don’t want to make this seem like a hate thread. I really do love the game and these minor complaints do not make me any less happy to be playing.
Does anyone else have any suggestions? I’d like to see what other players are thinking as well.