Showing Posts For Xpander.5729:
Howto : Guild Wars 2 - Linux Install/Configuration
in Account & Technical Support
Posted by: Xpander.5729
the problem seems to be that the game or wine doesnt use all the cpu cores under linux.
maybe thats the -dx9single command that does that..but u can run without it also and it doesnt change a thing but just keeps freezing then when chating.
so if u want a good performance under linux currently…then u need to overclock ur cpu a lot.
for example i got +10 fps from going 3,2ghz to 3,8ghz …and that 10 made a huge difference in massive action.
hope wine will get this sorted and the game can use multiple cores soon enough. so we can enjoy some better performace.
looking at the wine git, there seems to be some fixes about the cpu information…will have to wait and see if that helps in that regard.
ps sry for my poor english
Howto : Guild Wars 2 - Linux Install/Configuration
in Account & Technical Support
Posted by: Xpander.5729
fps could be a little better tho
but works pretty well.
http://www.youtube.com/watch?v=2aXu8Cvg26g
game crashing after switching or typing in the chat system
in Account & Technical Support
Posted by: Xpander.5729
try to start gw2.exe with -dx9single parameter
the chat freezing bug is known bug for Linux people who are playing this on Wine.
but maybe this parameter helps some people with Windows also.
this flag basically switches off GPU multithreading..so expect a lower performance.
for guildwars 2 it seems graphic card isn’t the most important (but yes for most of the games is)
Guild Wars 2 seems to be a CPU hog – given it will use all ur cores/threads, which doesnt happen always due some freak bugs.
but if u want a good gaming pc upgrade overall then invest most of the money to a good videocard.
for example my videocard cost half of the money of my entire pc when i built it.
AMD phenom II 955 BE, 8GB ram, GTX 560Ti.
Does anyone experience lag+increased map loading times?
in Account & Technical Support
Posted by: Xpander.5729
increased loading times, yes map load takes about twice as it did before.
used to be around 5-10 sec before..and is now like 20 sec.
fps lag…not more than it was before..
tho im not running it on windows..but in linux through wine…so it might be different on the native environment.
20-40 fps in open areas without much action around
10-20 fps with the huge action
15-25 in the cities
1920×1080 resolution, all high, render: sky and terrain only, shadows: low, Depth field: off, vertical sync: off
AMD Phenom II x4 955 @ 3,4Ghz
8GB DDR3 @ 1600mhz
Nvidia GTX 560 Ti 1GB (304.43 linux drivers)
OS: Linux Mint 13 64bit, MATE Desktop
Wine: 1.5.12 raw3+awsomium patched
yes i know that running on linux is not officially support, just wanted to throw that in, cuz it seems that its having similar issues like windows users do have.
1 note is that the game seems to use only 1 of my 4 cores. setting all graphic details to low gives me about 2-5 fps more. core utilization seems to be the issue here not the GPU part.
and my dxdiag(wine generated)