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Corrupted Branch and Weapon Effect Disparity Fix

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Posted by: Xylona.9846

Xylona.9846

Not sure which forum to put this into..

Has anyone else noticed that it seems like Anet dislikes magic users with regards to weapon effects / designs?

Case in point:
Corrupted Greatsword

Notice how the glow is covering the entire weapon? Including the hilt.

Corrupted Branch

Notice how there’s hardly any glow whatsoever? How is it that the greatsword’s hilt can glow but the staff’s shaft has nothing? The head hardly has anything, as well, except for a little tiny wisp of blue flame inside.
My weapon costs the exact same amount of corrupted lodestones as the greatsword’s, so why do I get a completely disappointing and hardly-noticeable effect?

The dagger and sword that require even less material has a glow around the entire weapon, as well.

Is there anyway that this can get fixed? Every other corrupted weapon has a glow around the entire weapon. The staff has it inside a small area.

Note: I don’t know why my screenshots are being taken in like the worst graphic settings ever..