Showing Posts For Yukuai.3691:

End Story Loot. (spoilers)

in Personal Story

Posted by: Yukuai.3691

Yukuai.3691


“End of Story Loot Bags:
- These have been improved to only give green or better gear of level 78 or higher.
- The number of bags received has been reduced from 5 to 3.
- More improvements will be made in coming weeks. Players who complete the story before the final update will be equally compensated once the new rewards are in.”

So I complete my personal story aaaaand: 3 green level 78.

DHO!

I don’t understand how the fix will work: we’ll receive some token to buy our rewards?

Game Improvement - Suggestions

in Suggestions

Posted by: Yukuai.3691

Yukuai.3691

Traits pages (even if they costs silver for change from page to page)
Preview in trade post

This :P

Racial helmet armor

in Norn

Posted by: Yukuai.3691

Yukuai.3691

I think that a good idea for anet it’s to have some statistics about level 80 armor usage: I’m sure that 50% of the current armors set it’s not used and maybe can be redone better.
For example: it’s hard to see an orrian armor :P

Guild Hall and GvsG

in Suggestions

Posted by: Yukuai.3691

Yukuai.3691

GHs have been confirmed for a future update.

Also, scrap GHs – those were fun 7 years ago.

We need GUILD AIRSHIPS.

LOL XD

Ok, we only need to stay tuned so :P
And wait … wait …

… done?
:D

Guild Hall and GvsG

in Suggestions

Posted by: Yukuai.3691

Yukuai.3691

HI all,

I searched in this forum using “guild hall” but I see here’s no tread about it.
It’s strange cause alot of MMORPG (even GW) have the wonderfull feature of let guilds manage, create, build, upgrade a 3d-guild hall (some MMORPG allow guild to put it in the worlds too, but it’s a little bit invasive) so why not GW2?

Ok: here’s upgrades in the guild panel but it’s not the same appeal as to see a guild hall grow up, become larger, acquiring new structures etc. The guilds are the core of every mmorpg and we need to let them to be more comfortable, have something that a single-player can’t have (and this not mean to give bonus, but even a cape without bonus). I think that the best way to tempt players to enter/form a guild is to introduce something that is merely a visual bonus: a well-looking armor (not like now that you pay alot of gold to have an armor with a bad look), capes, hats (?), banners/flag that can be put on the field, a guild hall (where the guild members can invite other people) etc.

Obviously another thing that can be done with guild halls is the GvsG. One of the best mode to play (no: spvp it’s not the same)!

I’m sorry for my bad english, but I hope that the message’ll be understandable

Racial helmet armor

in Norn

Posted by: Yukuai.3691

Yukuai.3691

HI all,

I love all the Norn idea and how it’s implemented and described in the game (not even in the story, but in the dialogs and the lore you can take everywhere in the game) but now that I’m lvl 80 I run to see our racial armor and … errr

What the hell is this? Heavy armors helmets IMHO are a bit ugly: I’m the only one that think so?

I think they would be better … for 30 gold :P

9 year old leading CO explorables

in Fractals, Dungeons & Raids

Posted by: Yukuai.3691

Yukuai.3691

I know 30+ys old players that can’t finish any dungeon :P

Warrior bug compilation. [Closed, used the sticky]

in Warrior

Posted by: Yukuai.3691

Yukuai.3691

I’m happy to see that all of my bad-skill-behaviours are shared with the community

These traits doesn’t work properly:
- Balanced Stance
- Defy Pain
- Sweet revenge

We need Outward Scaling, not just Upward.

in Dynamic Events

Posted by: Yukuai.3691

Yukuai.3691

Agree with the topic starter.
It would be great if DEs outscale with the number of players near…

Incredibly hard, incredibly unrewarding

in Fractals, Dungeons & Raids

Posted by: Yukuai.3691

Yukuai.3691

Please keep the Dungeons hard and Increase the rewards to Master and Rare lvls.

this.

The difficult it’s ok, the problem is the reward: make it better.
No more white or blue …